Snaf is going to have a fucking field day with you. :XD:
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Yeah, I'm downloading them as I type.
And the object will be connected to the sky, so it would be a waste of polys to make a back for it.
Here's a little later pic:
http://img529.imageshack.us/img529/4...ilding1jy8.png
Not too much has changed, as you can see, but I added an invisible wall to the stairway, so MC can climb up them.
you have way too many verts on a flat plane
id recommend some serious re-working, but gl to you good sir :)
This looks terrible, GL with everything.
indeed.
select all. DELETE. that's absolutely not acceptable in any terms, for any reason EVER. you are completely clueless on modeling techniques of any fashion, and it is blatantly obvious. just quit NOW. STOP modeling this map. LOOK for a lot of tutorials on modeling. try www.pixel2life.com, etc, and look up kurk's tutorials. you can't just dive in, you have to LEARN FIRST! this isn't learning, this is like accidentally tying your shoe laces together, attempting to walk and bashing your front teeth out and bloodying the cement before ever figuring out that you don't even know how to crawl yet.
this is just..... ignorance. pure and utter ignorance, and don't you dare ever post something like that here again. FUCKING EVER. wait i mean... that's INCREDIBLE http://i17.photobucket.com/albums/b8...07/dodgy-1.gif
you have been polynazi'd.
I hadn't seen the wireframe on gbx. Now, I'm, I'm, just lost for words....
i think the best way is to modify the real zanzibar. at least it wont be that time consuming or face burning
I"m a little lazy to look through pages of comments to see if anyone asked this...but, you say it's a halo 3 beta map.....and it's in the Halo CE section and I don't know if you made the mistake of forums or not but here's my question (looks good btw)
but, the high polys shouldn't be a problem if it's a halo 3 map so, Idk why some of you are talking pollies. Therefore it brings up is this for Halo CE??
thats what i did. http://www.putfile.com/chokinv/images i haven't worked on that for a long long time.