HIV server is testing this as well?
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HIV server is testing this as well?
Help!!! In case no one has noticed, the link for the rec0 commands has expired and I really would like to know what they are... If someone could post them or a link, it would be greatly appreciated!
Sorry to burst your bubble, but I don't believe Rec0 works anymore.
Mainly due to the 1.09 update, Rec0 doesn't work right now.
You will have to wait until someone fixes the offsets so Rec0 can function correctly.
So, putting another download link would be pointless until it is fixed.
He wants to know the commands, i think, not the download link.
I'll provide a couple:
Name Shortcut Set- /sc <name of player> <name desired> ex: /sc STLRamsFan rams
Speed- /spd <name> <#1-999> ex: /spd rams 9
Name List- /names <name of player> ex: /names rams
Teleport- /t <name> <name of set teleport> ex: /t rams moon (Those who played the first yoyorast with me will know what the moon is like haha...)
Set teleport (use this before using teleport)- /st <name> <create a name that you desire> ex: I find a nice camping place so I want to save it, /st rams moon
There are more but I'll leave it up for others to post them up....
*dig dig dig* Found a copy of the page on one of my work computers:
Quote:
The following information is for a server app created by rec0. It allows admins to excute commands through the chat system. It requires no rcon, and recognizes admins by their cd key hash.
Here is the list of commands:
Player Punishment
/b [pExpression] [opt:time] - Bans a player from the server for an optional length of time. Eg /b rec0 1d1h1m1s (1 day, 1 hour, 1 minute, 1 second)
/k [pExpression] - Kicks people from the server.
/eject [pExpression] - Ejects from vehicle.
/suspend [pExpression] - Freezes, preventing movement. They can still shoot and jump.
/unsuspend [pExpression] - Reverses /suspend.
/lag [pExpression] - Lags player until death or until the unlag command is executed.
/unlag [pExpression] - Reverses /lag.
/kill [pExpression] - Kills.
/hitler - Kills everyone. Equivalent to /kill *
Player Properties
/sc [pExpression] [shortname] - Allows you to setup a name shortcut for a player.
/a [pExpression] [admin lvl] - Sets the player(s) to the specified admin level. 8 for top admins, 1 for regular admin, 0 for admin revoked.
/names [pExpression] - Returns all names used by that user on the server.
/team [pExpression] - Force switches to a player to the opposite team.
/spd [pExpression] [value] - Allows you to change a player's running speed. 1 is the normal speed.
/resp [pExpression] [time] - Sets the spawn time for the specified person (in seconds). If no time is supplied, they will respawn instantly. It can only be set when they're dead.
/afk - Puts yourself in afk mode. You die, and you do not respawn until /afk is typed again. Your death is erased once you get out of afk mode. This is the only command that does not require admin powers.
/afk [pExpression] - Puts the specified player in afk mode.
Map Control
/mnext - Exact replacement for sv_map_next. Moves to the next map in the cycle.
/mc - Begins the mapcycle.
/m [mapname] [gametype] - Exact replacement of sv_map. Changes the map. Can accept shortening for map names, see table at end.
/reset - Resets the game.
/lo3 - Resets the game three times in a row. For use in the CE Clanwars league. Literally means "live on three."
Object Control
Basic Creation/Deletion
/p0 - Returns the name of Player 0 (who receives /veh and /hog).
/veh - Spawns all vehicles over player 0.
/hog - Spawns a hog next to player 0.
/destroy - Destroys all vehicles and scenery.
Weapons
/i [pExpression] - Tells you what guns the player has, how much ammo they have, and how many of each type of grenade he has.
/ammo [pExpression] [value] - Changes the player's reserve ammo to the amount specified.
/bat [value] - Changes the battery level of your gun, assuming it uses a battery.
Players
/coords [pExpression] - Displays the player's 3D coordinates (X Y Z).
/j [pExpression] [X Y Z] - Lets you add or subtract to each one of the specified player's coordinates. For example, if I wanted to move the player 2 units up, I would type 0 0 2 at the end of the command.
/t [pExpression] [locname] - Teleports the player to the specified location. Coordinates can also be used to specify a location (X Y Z).
/st [pExpression] [locname] - Sets a teleport location where the specified player is standing, and gives it the name specified.
/t remove [locname] - Deletes the specified teleport location.
Server Control
/s [global] [value] - Sets a global value on the server to the given value. Eg /s cheat_deathless_player true
/e [function] [parameters] - Executes any command on the server, eg /e cheat_all_vehicles
/stunts - Turns on deathless player and infinite ammo. Turns off fall damage and rider ejection. Adds "STUNTS" to the server name.
/ejection [value] - Turns rider ejection on or off (supply a 1 or 0 at the end). If no value is supplied, the command is toggled.
/deathless [value] - Turns deathless player on or off (supply a 1 or 0 at the end). If no value is supplied, the command is toggled.
/fall_damage [value] - Turns fall damage on or off (supply a 1 or 0 at the end). If no value is supplied, the command is toggled.
/infammo [value] - Turns infinite ammo on or off (supply a 1 or 0 at the end). If no value is supplied, the command is toggled.
/restore - Turns off deathless player and infinite ammo. Turns on fall damage and rider ejection. (in short, it reverses the /stunts command)
/svname "[name]" - Changes the server name. If you don't supply a new name, it will tell you the current name.
/count - Tells you the number of unique players that have visited the server.
/pass [password] - Sets a password for the server. If no password is supplied, the current password, if there is one, will be removed.
[pExpression] stands for player expression
[pExpression] can use these wildcards:
* represents any number of unknown characters
? represents 1 unknown character
Examples:
[HIV]* executes on all players whose names begin with [HIV]
* executes on all players
??? executes on any player with a 3-character name
Map name shortucuts
wtca = schwinnzno1_alpha01a
wtc3 = wartorncov3
bg = bloodgulch
sw = sidewinder
if = icefields
dc = dangercanyon
di = deathisland
ch = cliffhanger
nc = nightcamp_ce
hypo = hypo_v0.3
dis = dissolusion_classic
yoyo = Yoyorast_Island
Here's a complete list of the commands, in a readable format.
The red asterix denoting commands that may cause server instability, those were only denoted for myself personally because I found that they crashed my server.
Updated for 1.09!
I used BrandiniMP's "Halo CE Server Patcher" to patch the fixed (secure) 1.08 executable for the Devicator, personal testing on my machine seems to work (though I get some strange beeping sounds when custom commands are executed). It appears to have the CD key check enabled, but it would be nice if someone could confirm this!
[Download Here]
Important Note: The "strings.dll" and "__strings.dll" files are only for GameServers.com dedicated servers. If you just want to use this on a server that you're hosting yourself just extract the "_d" folder and "haloceded.exe" and "haloceded_extended.exe" to your installation folder.
Thanks GinjaNinja
Hmm for some strange reason haloceded_extended doesn't seem to latch on. As I recall its screen would use to display some messages but now it remains blank. Also, does this work with SAPP?
E: CD key check is enabled.
E2: Never mind. I got haloceded_extended to work. Thanks for updating this!
I find that launching haloceded_extended before haloceded and waiting a couple of seconds works the best. Make sure you follow the instructions in the original post of this thread regarding the strings and strings__ files!
yeah :)
this is an unexpected surprise form the patcher
Uh this is your version with no /afk command and the silly edited text
i have the original one.
you want it?
Already repackaged.
will it work in gameserver.com? just check before ftp it to server...
I didn't test it personally but I don't see why it wouldn't.
I don't remember /mnext, /mc, /destroy, /stunts, or /restore ever causing crashes for us (I might be forgetful though...it's been awhile). /m will only cause a crash if you don't specify the map or gametype exactly right. As for /veh and /hog, if I remember correctly, the only time these cause problems is if a spawned vehicle tries to respawn on a map that doesn't have any vehicle spawn points. Those commands should be fine any other time, though.
Also, I updated that list a little bit a few months ago. I think you have the older version. I think I had added one or two commands that I missed (unfortunately I can't remember what they were), rephrased some of the descriptions, and put things in a more logical order (for instance, it makes more sense to put the explanation for [pExpression] at the top instead of the bottom, since people reading it need to know what [pExpression] means before seeing it referred to in a command).
too bad hivclan.net is dead...
The app "haloceded_extended.exe" seems to crash upon loading.. Hmmmm
Very descriptive...Hmmmm
Lol, sorry mate. Umm more descriptive:
Win7 x64 error:
WinXP x86 error:Code:Description:
Stopped working
Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: haloceded_extended.exe
Problem Signature 02: 1.0.2346.1559
Problem Signature 03: 44822eae
Problem Signature 04: mscorlib
Problem Signature 05: 2.0.0.0
Problem Signature 06: 4a275af7
Problem Signature 07: 344b
Problem Signature 08: d8
Problem Signature 09: System.IO.FileNotFoundException
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
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However I did get it working on my actual server (Win7x86) And the server is loading fine, however it isn't joinable via the ingame browser, only Direct IP (more info here:http://www.modacity.net/forums/showt...904#post517904)Code:Title bar: haloceded_extended.exe - Application Error
Message: The application failed to initialize properly (0xc0000135). Click on OK to terminate the application
"System.IO.FileNotFoundException". Rec0's app isn't finding an required file it would seem. Since it's a .NET application, it should tell you the file in question which it couldn't find.
Yeah, I noticed that too. It said nothing. It goes to the "application Not responding" type screen (the window gets whitened out) and it just said that. No actual error message from the app, just windows.
Oh, well in that case I'm not sure how to exactly help. I've never dealt with this version of devicator nor do I have a machine running W7 or a 64-bit OS.
Hmm. Well, which version do you recommend? Since this version won't work for me.. =(
I -think- it might be working on another computer of mine.. but I can't be sure yet. I was away for all of last week, and I've been TVing to my computer at night trying to get this to work. Can't get it past Kaspersky, since Kaspersky won't allow outside users to accecpt/block programs, can only be done physically from there.. So By Sunday I'll know if this works on my hosting computer (It's not "crashing" atleast)
I followed the instructions. However, it didn't work for me; when I tried to launch haloce it said it was corrupted. I dragged the contents of gameservers to Halo Custom Edition under Microsoft Games after changing my init and editing _d, and the haloceded did run and at the top of the cmd-like box it did say Rec0 or whatever. However, like I said, I couldn't run haloce after that. I think you should have additional instructions on how to run it... or am I just stupid? Also, I didn't understand the difference/purpose between home server and gameserver. that wasn't explained... D:
plazz halp mehz?
When your running on your computer and want to join on the same one, you need to make a new Halo CE folder just for that dedi, otherwise normal Halo CE won't work.
Thanks so much Freelancer. It worked fine when I used home server. I had already reinstalled CE, lol. Thanks again!
Spoke too quickly, doesn't work. I used home server. Halo doesn't crash, but when I try joining by the correct direct IP, it says the client is older than the server. Neither I nor my friends can see the server on the list, although I launched haloceded and haloceded_extended.exe. I don't know what to do. I followed the directions simply. Why won't it just WORK?
Because this is for 1.08. You are probably running 1.09. I thought someone (Freelancer?) released a 1.09 server exe, though. Hopefully he can comment.
Here's where I got 1.09 http://freelancer.lancersedge.com/do...icator_109.zip
Nope. Same corrupted haloce.exe file problem with static's version, and my game was perfectly updated.
I'm not sure if you're saying what I think you are... I didn't replace the haloce.exe file, I replaced the strings.dll file though, and I think that's why it was saying it was corrupted.
Yeah, that's what you did wrong. You need to use the home dedi files from the original post. Then, before you run the dedicated server, you need to download this 1.09 rar and ONLY extract haloceded.exe to overwrite the one you extracted from the other rar.
Thank you! Lord too!
Yea, the "strings" files are not required for home servers. They're only used on GameServers.com servers to automatically load "haloceded_extended.exe" when "haloceded.exe" is started, I'm not exactly sure what makes them corrupt home server games though.
I put a note in my 1.09 update post regarding this in hopes that it will lessen confusion.
It doesn't corrupt home dedi's it just makes normal Halo CE not work. You could easily make another Halo CE folder with those files.
Not work = corruption. If you try to use the GameServers.com files it will cause the installation directory you extracted to to not work until you reinstall.
And instead of copying your Halo CE folder, which will take a minute or two, you could just extract the correct files! :downs:
This might be a little out of your league, but I have an entire folder dedicated to a dedicated server.
The dedicated server only needs a few files.
Just create a new folder on your desktop called "Halo CE Dedicated Server" (or anything else you want). Copy your Halo CE "MAPS" folder into your new folder. Extract ALL of the 1.09 Devicator files into the new folder. You'll also need an init.txt, so if you have one already, copy it into the new folder as well. If you don't have one, make a new one. Then just run haloceded.exe.
I don't see what's so hard about not extracting a couple files? It takes longer to copy your maps folder than it does to extract the right files.
I can make a simple installer that installs the haloce dedi by it' self if you want?
I'm not having any issues, and I don't see why you guys want to go through all this extra trouble. I edited my 1.09 Devicator update post with a note detailing what files to use/not use on home dedis.
everything works great untill i try to join as an admin... any way to fix this problem???
I have that problem on Windows Server 2008 R2 (x64) too. Many others have it as well. I've only been able to get it working on XP x32.
Shadow and I tried about 6 months ago to get to the root of the problem, but we never figured out the cause (and without having the source, we can't even attempt to fix). It always crashes at a very specific point, if you observe the devicator console window as you join, but that's all we got.
it has something to do with how the app sends the commands/text to the dedi.
also i released the source a longgggg time ago.
I had/have the source code, the main problem was that I could not get the same behavior to happen on the user account you set up for me. On my user account, the program would not actually "crash", the process would continue running but you would not be able to actually join the server (though I think I was able to join the server one time).
There were too many problems, and they all started blurring together. Hell, it was 6 months ago too.
I can't remember exactly what was different for you. I think I recall it not even working...period. Like, it would be running, but not responding to jack.
The problem I had on my account was the standard haloceded crash whenever I join the game as an administrator.
There was another problem when Devicator would just crash on launch, that's it.
And then there was one more problem where Devicator would crash after I join, but the server wouldn't crash.
I have the source... you want it jcap?
also when I tinkered with this i noticed whenever I first set up the server then tried to join as admin it would crash
but if someone who wasn't an admin joined before me then I joined it wouldn't crash
yeah that was it back when it was hosted on hivclan.net
Ok thanks for that info.. and if anyone know how to fix / actually fixes this problem then it would be much appreciated thanks for the help!
wat, i released it long ago... the link must have gotten lost.
im pretty sure sendmessage is what is crashing the dedi...
note : when you join as an admin the server crashes (because its trying to send a message to the dedi), not the app.... the app is designed to close once the dedi quits.
if one of our coding gurus would look at the code im sure this could be fixed in no time.
i've been searching through it but rec0 loves to code in his own way...
Code:
Rec0's Server App Commands
The following information is for a server app created by rec0. It allows admins to execute commands through the chat system. It requires no rcon, and recognizes admins by their cd key hash.
[pExpression] stands for player expression, and it can use the following wildcards:
* represents any number of unknown characters
? represents 1 unknown character
Examples:
[HIV]* executes on all players whose names begin with [HIV]
* executes on all players
??? executes on any player with a 3-character name
Here are the commands:
Player Punishment
/b [pExpression] [opt:time] Bans a player from the server for an optional length of time. E.g. /b rec0 1d1h1m1s (1 day, 1 hour, 1 minute, 1 second). If no length of time is specified, the player will be permanently banned.
/k [pExpression] Kicks people from the server.
/eject [pExpression] Ejects player from vehicle.
/suspend [pExpression] Freezes, preventing movement. They can still shoot and jump.
/unsuspend [pExpression] Reverses /suspend.
/lag [pExpression] Lags player until death or until the unlag command is executed.
/unlag [pExpression] Reverses /lag.
/kill [pExpression] Kills player.
/hitler Kills everyone. Equivalent to /kill *
Player Properties and Control
/sc [pExpression] [shortname] Allows you to setup a name shortcut for a player.
/a [pExpression] [admin lvl] Sets the player(s) to the specified admin level. 8 for top admins, 1 for regular admin, 0 for admin revoked.
/names [pExpression] Returns all names used by that user on the server.
/team [pExpression] Force switches a player to the opposite team.
/spd [pExpression] [value] Allows you to change a player's running speed. 1 is the normal speed.
/resp [pExpression] [time] Sets the spawn time for the specified person (in seconds). If no time is supplied, they will respawn instantly. It can only be set when they're dead.
/afk Puts yourself in afk mode. You die, and you do not respawn until /afk is typed again. Your death is erased once you get out of afk mode. This is the only command that does not require admin powers.
/afk [pExpression] Puts the specified player in afk mode.
/p0 Returns the name of Player 0 (who receives /veh and /hog).
/i [pExpression] Tells you which guns the player has, how much ammo they have, and how many of each type of grenade they have.
/coords [pExpression] Displays the player's 3D coordinates (X Y Z).
/j [pExpression] [X Y Z] Lets you add or subtract to each one of the specified player's coordinates. For example, typing 0 0 2 at the end of the command would move the player 2 units up.
/st [pExpression] [locname] Sets a teleport location where the specified player is standing, and gives it the name specified.
/t [pExpression] [locname] Teleports the player to the specified location. Coordinates can also be used to specify a location (X Y Z).
/t remove [locname] Deletes the specified teleport location.
/c [pExpression] [pExpression] Gives the second player specified control over the first player specified.
/c [pExpression] 0 Frees the player from control.
Map Control
/mnext Exact replacement for sv_map_next. Moves to the next map in the cycle.
/mc Begins the mapcycle.
/m [mapname] [gametype] Exact replacement of sv_map. Changes the map. Can accept shortening for map names, see table at end. This command is known to cause app stability problems if the mapname or gametype name is not properly spelled.
/reset Resets the game.
/lo3 Resets the game three times in a row. For use in the CE Clanwars league. Literally means "live on three."
Vehicle and Weapon Control
/veh Spawns all vehicles over player 0.
/hog Spawns a hog next to player 0.
/f [pExpression] Flips the player's vehicle right side up. If no player is specified, it flips your own vehicle. Intended to be used when rider ejection is off (obviously).
/destroy Destroys all vehicles and scenery.
/ammo [pExpression] [value] Changes the player's reserve ammo to the amount specified.
/bat [pExpression] [value] Changes the battery level of your gun, assuming it uses a battery.
Server Control
/s [global] [value] Sets a global value on the server to the given value. E.g. /s cheat_deathless_player true
/e [function] [parameters] Executes any command on the server, e.g. /e cheat_all_vehicles
/stunts Turns on deathless player and infinite ammo. Turns off fall damage and rider ejection. Adds "STUNTS" to the server name.
/ejection [value] Turns rider ejection on or off (supply a 1 or 0 at the end). If no value is supplied, the command is toggled.
/deathless [value] Turns deathless player on or off (supply a 1 or 0 at the end). If no value is supplied, the command is toggled.
/infammo [value] Turns infinite ammo on or off (supply a 1 or 0 at the end). If no value is supplied, the command is toggled.
/fall_damage [value] Turns fall damage on or off (supply a 1 or 0 at the end). If no value is supplied, the command is toggled.
/restore Turns off deathless player and infinite ammo. Turns on fall damage and rider ejection. (in short, it reverses the /stunts command)
/svname "[name]" Changes the server name. If you don't supply a new name, it will tell you the current name.
/count Tells you the number of unique players that have visited the server.
/pass [password] Sets a password for the server. If no password is supplied, the current password, if there is one, will be removed.
Map name shortcuts
wtca schwinnzno1_alpha01a
wtc3 wartorncov3
bg bloodgulch
sw sidewinder
if icefields
dc dangercanyon
di deathisland
ch cliffhanger
nc nightcamp_ce
I'm not sure if that's absolutely all of the commands, as I may have forgotten one or two. That's most of them though.
Hey i need help please i tried everything to set it up i downloaded the 1.09 version of sapp and still it says the client is too old:( i made a vid for you guys to see what im doing wrong ok:) click here http://www.youtube.com/watch?v=oPEpLG6FId0 please comment on here or on the vid please!!
Obviously, make sure your game is version 1.09 since this only works with 1.09... To check your version start Halo CE and go to Settings > About, your "Build" should be "01.00.09.0620" if it's not then this isn't going to work until you update your game.
Having some problems on getting this to work on my 1.09 gameservers server :(
What I've been doing is taking bacon's original .rar and using GinjaNinja's server patcher to patch the included haloceded.
Then I uploaded all the files to the server and restarted, but the server does not start. - or atleast I can't join, even through direct connect.
also, i have not edited the .mdb yet, i was just assuming the server would start even if i haven't added my name/hash in yet.
hopefully whatever i'm doing wrong is blatantly obvious,
any suggestions?
e- also yes, i have added
sv_log_enabled 1
load
to init
First off, use this version as it's already patched correctly for 1.09:
http://freelancer.lancersedge.com/do...icator_109.zip
Extract the following to your Halo Custom Edition installation folder:
"_d" folder
haloceded.exe
haloceded_extended.exe
Ignore the strings.dll and strings__.dll files, they're only for use on gameservers.com Halo CE dedicated servers and will corrupt your game if used on your PC. You don't need SAPP with the above version either so I don't think the load command is required, but it doesn't hurt to keep it there. Then you start haloceded_extended.exe and haloceded.exe in quick succession.
he is using gameservers.com
Well in that case, extract everything and upload it to the gameservers.com "haloce" directory.
still no luck. followed your instructions, but the server doesn't seem to start.
has anyone actually gotten this to work on 1.09 via gameservers.com server? If so, I could give you ftp access and you can give it a try, I'd really appreciate it.
xfire:rhombie or just pm me.
When I had my gameservers.com server it was 1.09 and running Rec0.
You can PM me access if you want me to give it a try.
well by any chance u have SAPP workin with 1.09 and could post in here or pm me...
Thanks
SAPP Was never updated from 1.08 to 1.09. I'm sure that day will never come.
Either way just use the devicator, stand alone.
Someone released a 1.08 dedi exe that was patched to show up on 1.09 and ran sapp. Look around the sapp thread for it.
ok i can get the standalone version to work.. just once out of every 30 or so times
it well also crash after puting in a code
It's a really unstable app with really fun features, this is why tons of people try it then ditch it. More work than it's worth imo, someone should look at the source and stabilize it.
That said, I know Skyline(?) was working on an app that basically did everything this did.
That even more unstable update is dead and gone.
You know what I just remembered?
My copy of devicator's actual source code was on one of my external harddrives which I no longer have access to. The list just keeps growing :ugh:
I have it...it's not the best anyway.
The original or decompiled? I'm talking about the original with comments from the horse's mouth himself
Original...someone gave it to me a while ago (I might have it lying around somewhere). I only remember a lot of BinaryWrite or StreamWrite or something along those lines in the code.
Huh? He updated it on July 11th, two days ago...
http://www.modacity.net/forums/showt...l=1#post547607
So what you're saying is that when I offered to take a copy for safe-keeping a year or so ago, you should of accepted?
Seriously though, that sucks. If you have any kind of video or photo material that could be classed as "sensitive material" by either the German or American military couldn't you get them to assist in the investigation?
for me admins cant join or else they crash but everyone else can join can someone help me with thathttp://www.modacity.net/forums/images/icons/icon5.gif
The community has some talented coders that could make it run natively on 1.09 and stabilize it.
Him specifically? He probably doesn't, however it would be great if it were open source.
You didn't think about this post did you?
Anyone have a link/copy to the 1.09 version, the links dead
This is from the old modacity link: http://www.filefront.com/17254892/Ha...icator_109.zip
no /afk cmd and server crashing included!
someone should reupload it tho..
[APP] Server Error Restarter for Rec0's Devicator.
______________________________
Requirements:
Adminstrator(Vista)
Halo CE Devicator
------------------------------
Steps:
1. Place Server Restart.exe inside of the folder where ur server files are.
2. Open Server Restart.exe
3. Type in the folder location of ur server. For example: C:\Program Files\Microsoft Games\Halo Custom Edition\ PLEASE NOTE THAT THE PATH MUST END WITH A \
4. Click Hide
5. Open Haloceded.exe then Haloceded_extended.exe
Also Here is a FULL List of commands:
Player Punishment
/b [pExpression] [opt:time] - Bans a player from the server for an optional length of time. Example: /b rec0 1d1h1m1s (1 day, 1 hour, 1 minute, 1 second)
/k [pExpression] - Kicks people from the server.
/eject [pExpression] - Ejects from vehicle.
/suspend [pExpression] - Freezes, preventing movement. They can still shoot and jump.
/unsuspend [pExpression] - Reverses /suspend.
/lag [pExpression] - Lags player until death or until the unlag command is executed.
/unlag [pExpression] - Reverses /lag.
/kill [pExpression] - Kills.
/hitler - Kills everyone. Equivalent to /kill *
Player Properties
/sc [pExpression] [shortname] - Allows you to setup a name shortcut for a player.
/a [pExpression] [admin lvl] - Sets the player(s) to the specified admin level. 8 for top admins, 1 for regular admin, 0 for admin revoked.
/names [pExpression] - Returns all names used by that user on the server.
/team [pExpression] - Force switches to a player to the opposite team.
/spd [pExpression] [value] - Allows you to change a player's running speed. 1 is the normal speed.
/resp [pExpression] [time] - Sets the spawn time for the specified person (in seconds). If no time is supplied, they will respawn instantly. It can only be set when they're dead.
/afk - Puts yourself in afk mode. You die, and you do not respawn until /afk is typed again. Your death is erased once you get out of afk mode. This is the only command that does not require admin powers.
/afk [pExpression] - Puts the specified player in afk mode.
Map Control
/mnext - Exact replacement for sv_map_next. Moves to the next map in the cycle.
/mc - Begins the mapcycle.
/m [mapname] [gametype] - Exact replacement of sv_map. Changes the map. Can accept shortening for map names, see table at end.
/reset - Resets the game.
/lo3 - Resets the game three times in a row. For use in the CE Clanwars league. Literally means "live on three."
Object Control
Basic Creation/Deletion
/p0 - Returns the name of Player 0 (who receives /veh and /hog).
/veh - Spawns all vehicles over player 0.
/hog - Spawns a hog next to player 0.
/destroy - Destroys all vehicles and scenery.
Weapons
/i [pExpression] - Tells you what guns the player has, how much ammo they have, and how many of each type of grenade he has.
/ammo [pExpression] [value] - Changes the player's reserve ammo to the amount specified.
/bat [value] - Changes the battery level of your gun, assuming it uses a battery.
Players
/coords [pExpression] - Displays the player's 3D coordinates (X Y Z).
/j [pExpression] [X Y Z] - Lets you add or subtract to each one of the specified player's coordinates. For example, if I wanted to move the player 2 units up, I would type 0 0 2 at the end of the command.
/t [pExpression] [locname] - Teleports the player to the specified location. Coordinates can also be used to specify a location (X Y Z).
/st [pExpression] [locname] - Sets a teleport location where the specified player is standing, and gives it the name specified.
/st remove [locname] - Deletes the specified teleport location.
Server Control
/s [global] [value] - Sets a global value on the server to the given value. Eg /s cheat_deathless_player true
/e [function] [parameters] - Executes any command on the server, eg /e cheat_all_vehicles
/stunts - Turns on deathless player and infinite ammo. Turns off fall damage and rider ejection. Adds "STUNTS" to the server name.
/ejection [value] - Turns rider ejection on or off (supply a 1 or 0 at the end). If no value is supplied, the command is toggled.
/deathless [value] - Turns deathless player on or off (supply a 1 or 0 at the end). If no value is supplied, the command is toggled.
/fall_damage [value] - Turns fall damage on or off (supply a 1 or 0 at the end). If no value issupplied, the command is toggled.
/infammo [value] - Turns infinite ammo on or off (supply a 1 or 0 at the end). If no value is supplied, the command is toggled.
/restore - Turns off deathless player and infinite ammo. Turns on fall damage and rider ejection. (in short, it reverses the /stunts command)
/svname "[name]" - Changes the server name. If you don't supply a new name, it will tell you the current name.
/count - Tells you the number of unique players that have visited the server.
/pass [password] - Sets a password for the server. If no password is supplied, the current password, if there is one, will be removed. Password limit is 8 characters.
[pExpression] stands for player expression
[pExpression] can use these wildcards:
* represents any number of unknown characters
? represents 1 unknown character
Examples:
[HIV]* executes on all players whose names begin with [HIV]
* executes on all players, example: /spd * 20
? executes on any player with a unknown character, example: [HIV?
**NOTE** Using sv_say in the app's /e command or in rcon will crash the server Instanly. Use say * if you want to broadcast a message.
Enjoy The Server Restarter!
The app Is in Halo CE Releases if you want it.
Added a "See also:" to the OP for you.
does anyone have this with the full commands working, like how the original one was but just for 1.09?
I never had any issue with missing commands.
That version might not have AFK, as it's an extremely annoying and useless command that I removed from my personal version. I may of never changed it back. I was just reviewing the original haloceded_extended trying to find the AFK command but I couldn't. Looks like I backed up a copy without it so I have no idea where it's located now.
Bacon is the expect on this tool, I suggest you guys ask him.
Also, someone should post the decompiled source for this. If I find it on my old storage drives before someone does I'll do it.
The original source would be awesome too, it's not going to hurt anyone anymore. If Rec0 hasn't come back he's not going to and he won't care if it's public or not.
well i got it somewhat working. like i took the 1.07 haloceded then used brandiniMP's patch to make the server show up in 1.09, then ran the devicator and it loads and all but the messages dont show up in game? does anyone have the original haloceded_extended.exe and the strings?
so i'm trying to hex edit the haloceded_extended.exe to make it auto kick people with the clan tag of my choice but for some reason it's not working in game. i went to this address 0xE2E0E in tiny hex editor and saw it said [HIV] (with the 00 inbetween) blah blah blah... so i changed it to SmG (with the 00 in between) and when i joined in the game not an admin with the SmG tag it didn't kick me. am i modifying the wrong spot?
Did you get the text showing? I believe that issue is somewhat related to Devicator crashing on startup. Either the app doesn't crash and text doesn't show, or the app crashes when it tries to "say" something. I can't run it on anything other than one XP machine. Until that is fixed, it's pretty much useless.
http://www.modacity.net/forums/showt...l=1#post543294
no jcap i'm running it completely different. i'm using the original 1.07 version, then used brandini's patch to make it show up in 1.09. and it's working flawlessly. only problem is whenever a lvl 10 admin joins the game the app will crash randomly. but other than that it works completely fine. i'm just having the issue of the auto kick feature. am i hex editing it wrong?
There's two spots you need to edit, they're basically right beside each other when looking at it in a hex editor. One is defaulted to "[HIV]" and one is just "HIV" (with 00 in between). You need to change both to the tag you want it to auto-kick if not admin.
Could someone take a look at this haloceded.exe and let me know why sv_say is crashing the server? If you can fix it that would be awesome! I forgot what I did to get Rec0 working without SAPP and I just can't seem to find what I changed in the dedicated server executable.
The executable I'm providing is the 1.08 one that was originally included in Bacons OP release here, it's been patched using Brandini's server patcher to display as a 1.09 server.
EDIT - This is what seems to be causing all the crashing issues related to say messages:
"PInvokeStackImbalance was detected
Message: A call to PInvoke function 'DevicatorServer!Api::SendMessage' has unbalanced the stack. This is likely because the managed PInvoke signature does not match the unmanaged target signature. Check that the calling convention and parameters of the PInvoke signature match the target unmanaged signature."
That's what I get when debugging the source and making the app sv_say something. Any ideas on how to fix? I've only god basic programming skills.