I find that launching haloceded_extended before haloceded and waiting a couple of seconds works the best. Make sure you follow the instructions in the original post of this thread regarding the strings and strings__ files!
Last edited by Cortexian; January 14th, 2010 at 05:54 PM.
I don't remember /mnext, /mc, /destroy, /stunts, or /restore ever causing crashes for us (I might be forgetful though...it's been awhile). /m will only cause a crash if you don't specify the map or gametype exactly right. As for /veh and /hog, if I remember correctly, the only time these cause problems is if a spawned vehicle tries to respawn on a map that doesn't have any vehicle spawn points. Those commands should be fine any other time, though.
Also, I updated that list a little bit a few months ago. I think you have the older version. I think I had added one or two commands that I missed (unfortunately I can't remember what they were), rephrased some of the descriptions, and put things in a more logical order (for instance, it makes more sense to put the explanation for [pExpression] at the top instead of the bottom, since people reading it need to know what [pExpression] means before seeing it referred to in a command).
Last edited by king_nothing_; January 17th, 2010 at 05:20 PM.
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