Re: Gallery Topic (post your favorite work, or WIP's)
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
legionaire45
:giggle:
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
mR_r0b0to
It's a wallpaper...
I know, but that's not what I meant... I know it's a wallpaper, but what is it? Just an abstract? Anyway, it's nice. Very boxy...
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
teh lag
Looking good, but the arches on the bridge seem somewhat "un-forerunner"
Re: Gallery Topic (post your favorite work, or WIP's)
I should check this thread more often, awesome work guys!
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
legionaire45
PICTURE HURR
PICTURE HURR
2,500ish polygons at the moment.
you shouldn't model in triangles unless it's a collision or map. it doesn't matter for the game but it will make the uv mappers life hell. and don't count polygons, count triangles. polies don't matter.
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
PenGuin1362
you shouldn't model in triangles unless it's a collision or map. it doesn't matter for the game but it will make the uv mappers life hell. and don't count polygons, count triangles. polies don't matter.
Um he isn't modeling in triangles he made the model in editable poly then converted it to editable patch. 2,500ish is the number of polygons in editable patch.
Re: Gallery Topic (post your favorite work, or WIP's)
You don't need to do that..
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
legionaire45
<pic>
<pic>
2,500ish polygons at the moment.
Still ugly =/
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
~ZMT~Trace
Still ugly =/
It actually looks pretty nice.