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Thread: Gallery Topic (post your favorite work, or WIP's)

  1. #471
    Could've Moved Mountains
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    Re: Gallery Topic (post your favorite work, or WIP's)




    2,500ish polygons at the moment.

  2. #472
    Insane. Teroh's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by legionaire45 View Post



    2,500ish polygons at the moment.

  3. #473
    おはようございます klange's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by mR_r0b0to View Post
    It's a wallpaper...
    I know, but that's not what I meant... I know it's a wallpaper, but what is it? Just an abstract? Anyway, it's nice. Very boxy...

  4. #474
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by teh lag View Post


    I'm such a whore

    Just need to model the side-overlook on the side the pic is taken from and the main geometry is a-finished. Then I'll add some stuff in the background. (Terrain, other towers, etc).
    Looking good, but the arches on the bridge seem somewhat "un-forerunner"

  5. #475
    Senior Member Snaver's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    I should check this thread more often, awesome work guys!

  6. #476

    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by legionaire45 View Post

    PICTURE HURR

    PICTURE HURR

    2,500ish polygons at the moment.


    you shouldn't model in triangles unless it's a collision or map. it doesn't matter for the game but it will make the uv mappers life hell. and don't count polygons, count triangles. polies don't matter.

  7. #477
    Senior Member
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by PenGuin1362 View Post
    you shouldn't model in triangles unless it's a collision or map. it doesn't matter for the game but it will make the uv mappers life hell. and don't count polygons, count triangles. polies don't matter.
    Um he isn't modeling in triangles he made the model in editable poly then converted it to editable patch. 2,500ish is the number of polygons in editable patch.

  8. #478
    Detenting Servation mR_r0b0to's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    You don't need to do that..

  9. #479
    Сука Блять ~ZMT~Trace's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by legionaire45 View Post
    <pic>
    <pic>
    2,500ish polygons at the moment.

    Still ugly =/

  10. #480
    Senior Member DaaxGhost's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by ~ZMT~Trace View Post
    Still ugly =/
    It actually looks pretty nice.

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