Re: Gallery Topic (post your favorite work, or WIP's)
Originally Posted by phase
Um he isn't modeling in triangles he made the model in editable poly then converted it to editable patch. 2,500ish is the number of polygons in editable patch.
why in the fuck would you convert to patch... and i do believe i said TRIANGLES not polygons. no one gives a rats ass about polygons. not even the game. and still. you don't want triangles, it makes the uv mapper's life hell.
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