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Thread: Gallery Topic (post your favorite work, or WIP's)

  1. #481
    Senior Member DOMINATOR's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    still tinkering with this base im working on.

  2. #482
    A V A L O N TeeKup's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Hurry someone turn off the reactor!! The garage is already turning green!!!

    Lol looks nice.

  3. #483
    Senior Member Patrickssj6's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    ZOMG nice!

  4. #484
    Detenting Servation mR_r0b0to's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)


  5. #485
    Senior Member DaaxGhost's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Nice Job!!

  6. #486

    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by phase View Post
    Um he isn't modeling in triangles he made the model in editable poly then converted it to editable patch. 2,500ish is the number of polygons in editable patch.
    why in the fuck would you convert to patch... and i do believe i said TRIANGLES not polygons. no one gives a rats ass about polygons. not even the game. and still. you don't want triangles, it makes the uv mapper's life hell.

  7. #487
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by PenGuin1362 View Post
    why in the fuck would you convert to patch... and i do believe i said TRIANGLES not polygons. no one gives a rats ass about polygons. not even the game. and still. you don't want triangles, it makes the uv mapper's life hell.
    maybe he just converted it to editable patch to check the number of polys like the guy did in that poly by poly gun modling tutorial.
    Hes not going to leave it in editable patch for uvw unwarpping.
    I got faces confused with ploygons since I havn't used 3dsmax in 5 days
    Last edited by phase; June 22nd, 2007 at 09:38 PM.

  8. #488
    Banned LinkandKvel's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by phase View Post
    I got faces confused with ploygons since I havn't used 3dsmax in 5 days
    How? They're two complete different things and you forgot them confused in a matter of 5 days?

  9. #489
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by LinkandKvel View Post
    How? They're two complete different things and you forgot them confused in a matter of 5 days?
    I normaly call faces polys, poly are short for polygons.
    One can get confused.

  10. #490
    Local Locksmith Leiukemia's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    There's a polygon and triangle counter in max, you don't have to convert to editable patch in the future. Just go over to the hammer tab on the left. Click on more, and a list. Find polygon counter on there, and there you go.

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