What's going on with Halo in the backround? The ring looks like it's going up and then, there's a messed up intersection where it looks like it's tipped to a diagnal angle. /:| is that supporsed to be where it broke and is floating in mid-space?
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What's going on with Halo in the backround? The ring looks like it's going up and then, there's a messed up intersection where it looks like it's tipped to a diagnal angle. /:| is that supporsed to be where it broke and is floating in mid-space?
Make your laptop catch on fire please.
Have you fixed the clipping yet?
Did someone say clipping?
Describe ye issue.
I'm going to run them for the final (or use aether), but my laptop would take ages to pump out even low quality ones, so I'm not gonna bother.
No
The map clips, fuck portals.
Also, Sever, I'll do that.
Why do the UVWmapped textures look so bad?
Edit: Reference:
http://i93.photobucket.com/albums/l4...odels/rev3.jpg
Ewww
Maybe, Malloy, it's because they're sitting with placeholder textures all around them?
Your post wasn't very descriptive after all, so I can not tell what your issue is with them, or whether you are trolling me, or if you're serious :allears: