Re: [GALLERY] cad's craptacular creations
Quote:
Originally Posted by
CtrlAltDestroy
I, however, will change the bolt handle timing (despite what I just said) as it was an oversight on my part. Although, I am inclined to keep the bolt pull the way it is, as I'd like to retain some of my artistic license as opposed to being dictated by "realism".
artistic licence is fine, but, where is he pulling the bolt handle back towards?? the notch it locks into doesn't have the space for that, so visually, it's an issue. as an artist, looking to portray realism or not, that's something you need to take into account, if just to make your work more credible.
Re: [GALLERY] cad's craptacular creations
Quote:
Originally Posted by
t3h m00kz
I like the way he kind of does a sort of a "re-grip" with his right hand while he's pulling the clip out.
Well, that's how IW did it in their Famas, and it was a good decision on their part. Just adds to the overall animation without doing something completely unnecessary.
Animators really need to remember that the fingers on the handle can be moved, ffs. Mostly you see it in pistol reloads though, not very common in rifles.
Re: [GALLERY] cad's craptacular creations
Keep in mind though, IW used motion capture for their animations, they don't actually animate via maya/max
Re: [GALLERY] cad's craptacular creations
Quote:
Originally Posted by
PenGuin1362
Keep in mind though, IW used motion capture for their animations, they don't actually animate via maya/max
I'm pretty sure they only used MoCap for 3p animations.
Re: [GALLERY] cad's craptacular creations
Quote:
Originally Posted by
PenGuin1362
Keep in mind though, IW used motion capture for their animations, they don't actually animate via maya/max
I fail to believe that. They must have manually animated fp, or at least heavily edited mocap. theres just so much that isnt human about their animatons.
Re: [GALLERY] cad's craptacular creations
Quote:
Originally Posted by
PenGuin1362
Keep in mind though, IW used motion capture for their animations, they don't actually animate via maya/max
Uh, no. Just no. Infinity Ward did not use motion capture in their first person animations, it's incredibly obvious.
People need to stop under-crediting animators, by thinking we've all gone to motion capturing and no one can do a damn thing by hand anymore. Making the animations that IW has made is not impossible through manual labor.
Here, take a look at IMBrokeRU's copy reload of their M4.
That's pretty damn close to what they made, and if he can do that, with only around 1 or so years of experience, then damn it, Infinity Ward's animators, who are professionals and have 3+ years of experience, should easily be able to do it.
Re: [GALLERY] cad's craptacular creations
yeesh, 3 years of experience around here doesn't seem like much.
Re: [GALLERY] cad's craptacular creations
haha what
how did this turn into something about people "under-crediting" animators? penguin stated a fact (although i think they did the fp animations by hand too since fp is drastically different than 3p).
Re: [GALLERY] cad's craptacular creations
Quote:
Originally Posted by
Heathen
yeesh, 3 years of experience around here doesn't seem like much.
I'm not exactly sure how much they really have, but if they're the same animators as CoD1 then well, that's at least 6-8 or so years of experience, because looking at the site they require 3 years of Maya/Max animating, period.
Quote:
Originally Posted by
flyinrooster
haha what
how did this turn into something about people "under-crediting" animators? penguin stated a fact (although i think they did the fp animations by hand too since fp is drastically different than 3p).
Motion capture is a quick and, most of the time, efficient way to make animations for realistic things. When someone says a company used it for FP animations, that implies they think the animations are too realistic or well done for someone to have hand-made and thus, they're under-estimating (I meant to use this instead of 'crediting.' Sorry) today's animators.
If you want to continue this, snap me a PM, I already feel bad enough for having to post another off-topic post in CAD's thread, albeit it's animation related and we were just critiquing CAD's animation.
Re: [GALLERY] cad's craptacular creations
chill odx. We'll get through this. Not every incorrect/misworded post is a federal case >.>