Re: Halo: Reach Discussion
Tanks just aren't fun. Sure, it's fun to get killtaculars and running riots in them, but playing against them is a miserable experience, especially on a huge open field like Hemorrhage. Once you give the tank a bit of open space, there isn't much you can do about it unless you've got heavy weapons or another tank. Since EMP doesn't stun the turret, (whereas it completely shuts down a wraith), that isn't much help, either. Bungie should just make regular and 'heavy' variants of the maps, like they did in Halo 3.
Whenever a tank is on the field, it's controlling the field. The game turns into a match of "neutralize the tank". If I'm enjoying CTF and the enemy brings out the tank, I have to direct all of my energy on killing the tank before I can go back to playing CTF. On maps like Hemorrhage or Paradiso, where they can hide out in the open and not be easily approached, they dominate. On Invasion: Boneyard, they're actually approachable so they're at least somewhat interesting to fight, but they respawn way too frequently, and even without the scorpion the third phase is stacked too heavily against the Elites whenever the Spartan team isn't completely brain-dead.
Re: Halo: Reach Discussion
Maybe it would be better if the tank worked like it did in Halo 1. I never had a problem playing CTF with 16 players and 4 tanks on the map.
Re: Halo: Reach Discussion
Quote:
Originally Posted by
Pooky
Maybe it would be better if the tank worked like it did in Halo 1. I never had a problem playing CTF with 16 players and 4 tanks on the map.
I think that's because HPC/HCE isn't tracked in statistics at all. At least, that's my view of it. I always get enraged at XBL Halo whenever I'm killed repetitively, but when I'm playing HPC/HCE I could care less.
It could also be because there's an almighty 3hk pistol that goes straight through a tank's hood, but what do i know?
Re: Halo: Reach Discussion
Quote:
Originally Posted by
DarkHalo003
It could also be because there's an almighty 3hk pistol that goes straight through a tank's hood, but what do i know?
Well that's the thing, and I've said this before. The reason the vehicles worked so well in Halo 1 is because they were extremely powerful when used correctly, but could also be taken out very quickly. Their health also recharged with the player's, giving them a nice back and forth flow. In essence, they were all glass cannons.
For some reason every subsequent Halo game has dispensed with this near perfect mechanic, which is why vehicle combat isn't as fun in any of them.
Re: Halo: Reach Discussion
Guys I need some help buying halo reach off games on demand, I have a US credit card, US account, but my console is in costa rica. I was wondering what my options were, I bought the fucking points and it wouldnt letme buy it :rage:
Re: Halo: Reach Discussion
I got an Extermination Killtrocity in Invasion today. With a tank. I don't know whether to be proud or ashamed. The worst part is: the tank is a Scorpion tank.
Re: Halo: Reach Discussion
Which map was it? Boneyard? If so, be proud: it's actually hard to stay alive in any vehicle on that map.
Re: Halo: Reach Discussion
Quote:
Originally Posted by
Warsaw
Which map was it? Boneyard? If so, be proud: it's actually hard to stay alive in any vehicle on that map.
herp derp spurtan lazur
Re: Halo: Reach Discussion
Basically. And if that wasn't enough, there's also the rocket, the plasma launcher, and the ne'er-do-well sticky whoring. Oh, and let's not forget the Banshee.
Re: Halo: Reach Discussion
Quote:
Originally Posted by
Warsaw
Which map was it? Boneyard? If so, be proud: it's actually hard to stay alive in any vehicle on that map.
It's not too hard to stay alive long enough for a killing frenzy in the scorpion, if you can get it to the opposite side from its spawn point. Banshees you can just 1-shot IIRC; wraiths take more, but the scorpion still easily has the advantage. Really, all you have to worry about are jetpack elites tossing plasma grenades, and the plasma launcher. The splaser and rockets spawn with the spartans, so they're not an issue.