Tanks just aren't fun. Sure, it's fun to get killtaculars and running riots in them, but playing against them is a miserable experience, especially on a huge open field like Hemorrhage. Once you give the tank a bit of open space, there isn't much you can do about it unless you've got heavy weapons or another tank. Since EMP doesn't stun the turret, (whereas it completely shuts down a wraith), that isn't much help, either. Bungie should just make regular and 'heavy' variants of the maps, like they did in Halo 3.
Whenever a tank is on the field, it's controlling the field. The game turns into a match of "neutralize the tank". If I'm enjoying CTF and the enemy brings out the tank, I have to direct all of my energy on killing the tank before I can go back to playing CTF. On maps like Hemorrhage or Paradiso, where they can hide out in the open and not be easily approached, they dominate. On Invasion: Boneyard, they're actually approachable so they're at least somewhat interesting to fight, but they respawn way too frequently, and even without the scorpion the third phase is stacked too heavily against the Elites whenever the Spartan team isn't completely brain-dead.
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