Now I’ve talked about this hack/mod awhile back asking if it’d be ok to post it and since there were NO objections, I decided to go ahead and make a topic about it and its development.
A foreword about it: though it’s a hack, it isn’t an ASM (assembly) hack, it’s along the lines of a level layout change, palette and added things inside the levels (wall jumping and running on walls and hanging from certain ceilings.
Here is the story line/synopsis of the game. This game is also my senior project for my high school (we get to choose anything we want for it)…here is the story to the game.
Quote:
Originally Posted by STORY
Robotnik is at it again, this time he has reinvaded South island. The first signs of his new attempt at conquest are in the famous “Crimson Falls” a tourist attraction known for its waterfalls and crimson coloured flora. Sonic isn’t going to let Robotnik get away this time! Race through new levels such as “Crimson Falls” and “Rusty Factory”, blaze a trail through once cut levels such as the famed Hidden Palace and Wood zone, then prepare for the final fight against Robotnik on his rebuilt Death Egg…think you can win? Or will robotnik finally be victorious in his plans to conquer the world?
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here is the list of proposed levels in the final game. as of now, no screens are posted here, but expect a flood of them and demo videos(if you watch one of these videos ALL the way to the end, you'll be rewarded with a special treat .
Levels(ones worked on so far and concepts):
Crimson Falls --> Run through "Crimson Falls" A strech of South Island famous for its large water falls and crimson flora. The buzzers and coconut badniks prove Robotnik has been this way, blaze a trail and stop him before he can cut down all those rare palm trees!
Rusty Factory --> Looks like Robotnik is trying to rebuild his Chemical Plant to synthesize new chemicals for his machines, get to the heart of the factory and stop him! but be warned, some of the old pipes have broken open, spilling their contents and flooding certain areas of the factory with Mega Mack Muck
Casino night Zone --> Seems nothing here has changed really, stop Robotnik before he steals all the money from this ritzy casino. Keep sharp, some of the elevators are down for maintainence and you'll have to find a way around them.
Hill Top --> after the volcano eruptted from your last stint here, the grass is Charred and more pockets of lava are present. Put a stop to his attempt to harness the lava’s thermal energy to power his machines responsible for rebuilding the Death Egg! Looks like you’ll have to climb up though, the lava shut out your old paths in some areas. You’re gonna have to go over the volcano instead of through it this time Sonic
*Snow Cap --> You’d think the tip of the volcano would be like Hill top, weird huh? Trudge through this snow covered mountain cap. It looks like a clean run for sonic, no badniks…looks like Robotnik didn’t want his badnik’s servos locking up from the intense cold up here…you gotta motor Sonic! Get down to the other side, Robotnik is there!
Hill top (part 2) --> Looks like Robotnik stepped up defenses here to compensate for you’re easy run across the snow cap. The grass here is charred as well, but fewer magma pockets exist. Stop Robotnik’s “hot” idea to harness thermal energy, hurry though. He’s almost done!
*Hidden Palace --> These now abandoned gem mines are being used so Robotnik can build energy weapons, and he’s trying to use the gems as focusing crystals!!! Hurry through these mines before he can finish his new beam cannon for his egg mobile Sonic, South Island is counting on you!
Abandoned Quarry --> you made it through the mines, but Robotnik is escaping through the quarry just outside the mine’s entrance! Rush through this abandoned site and reach him before he can escape with his partially complete beam cannon! Be warned though, some of the old mining equipment has long broken down and created jagged metal spikes, some areas are so bad they block whole paths (unless you’re sportin some sort of invulnerability that is).
Munitions Plant --> DAMN IT! Robotnik has escape into his Metropolis compound to finish the beam cannon and the defenses here may be too much for Sonic to handle. Burn a trail and stop Robotnik’s weapons compound before its done arming the new badnik battalions!
Sky Chase --> Robotnik isn’t giving up yet, take to the skies and shoot him down! Watch it though, he set up interception patrols to shoot down the tornado on site! Hopefully you can put a stop to him aboard his new flying fortress
Wing Fortress --> MAYDAY! MAYDAY! The tornado has been hit! Luckily Sonic managed to jump aboard the flying fortress…but what about Tails? He was still in the tornado’s cockpit when it was hit by the beam cannon defenses. Looks like Sonic is going alone on this fight, make your way to the heart of the fortress and shut down Robotnik…hopefully one and for all!
Death Egg --> He just won’t give up will he? Luckily before you jumped onto Robotnik’s escape rocket, tails handed you a ring to keep you safe aboard the death egg…looks like this is it…Sonic vs Robotnik…hopefully you’ve nabbed all 7 chaos emeralds by now, you could use it in the final fight against Robotnik and his giant mech…Will you save the day? or will Robotnik end Sonic’s winning streak once and for all?
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These are SOME of the levels, the list here is just the few I have level descriptions for. when I get home (typing this at school on a mac [bleh], I'll post pics and a video for ya all to see.)
REMEMBER: THIS IS NOT..I REPEAT NOT A TOTAL REVAMPING OF SONIC 2!, JUST A FEW MINOR EDITS (level layout, pallatte [colour scheme] changes, and added things)
-Pics-
-Videos-
~none (yet)~ *sad face*
stay tuned folks for updates and some surprises in a select few videos.
* denotes a level that may be cut from the final build due to certain issues (objects may not appear or level crashes upon loading or some strange shit occurs during level play)
:NOTE:
snow cap and hidden palace are only one act levels, Hill top part 2 is the boss fight for the HTZ (Hill Top zone) saga and HPZ (Hidden Palace Zone) leads into ACT 2 of AQZ (originally Mystic Cave Zone)