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Halo 2 Bug/Request Submission Thread
I saw a post by one of the H2V developers that went something along the lines of how he had missed that specific thread, and had only then reported the bugs to the programming team.. Turns out it was the Bugs that REALLY need Fixing Thread :lol:.
Anyway onto my point, if we could have a central place where bugs/requests are reported it will be easier for the H2V dev team to quickly take a look at one thread and judge how important each post is, rather than how it is now, browsing through thread after thread, and post after posts looking for things that may or may not be true.
So in summery i hope this thread can become a central place where people can post issues they have with the game.
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Remember to explain every detail if you're postings bugs, with screenshot's if applicable, or mock-ups of features that you may want requested (If you've already made a thread and or post about an issue with the game, could you please repost in this thread)
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Request - Microphone Output
Could we have an option to select the output of other people's microphones in game, this feature was available in the xbox version of the game.
Quote:
Bug - Graphics Corruption
When using 4xAA and Anti aliasing transparency enabled in the Nvidia control panel I had weird graphics's corruption.
- Vista 32bit
- Nview Forceware 160.03
- Computer Specifiction Contained in profile
http://halo.snaver.net/files/images/00008.jpg
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Bug - Incorrect procedure in H2EK Help File
Under the 'Creating Shader Files' help page, it describes saving a shader template with the file extention '.shader_collection', however the file extention should be '.shader_collections', there must be a final s.
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Re: Halo 2 Bug/Request Submission Thread
Request - More Settings
More settings menu options definitely, it's really sad right now. Sound--we should be able to mix things ourself instead of a master volume. People are complaining that the ingame voice chat is either not loud enough or they want to turn up music in the SP mode. Graphics--just take a look at any other game. Where's the vsync, the AF? I would also like to turn off mouse acceleration
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Re: Halo 2 Bug/Request Submission Thread
Wow, you guys are really making this easy for me. Very helpful.
Quote:
Nview Forceware 160.03
Is that a release driver?
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Re: Halo 2 Bug/Request Submission Thread
BUG- Unable to create games, Network or Live, with a Gold account. I click create game and it just sits there, nothing happens.
http://img117.imageshack.us/img117/5...bug1qw1.th.jpg
BUG- "Unable to join this party, sorry about that" bug. I can't join any games, at all.
http://img79.imageshack.us/img79/457...tch2pd7.th.jpg
And I'm sorry, I know this isn't very specific, but the "Halo 2 has stopped working" bug. Basically happens at any random time.
Maybe this is a clue or something, but the first day I got this game, it ran great, with the patch and everything. 2 days later the thing can't run for more then 2 minutes.
But it sucks, because the game really is great, integrated with LIVE and stuff, custom maps etc... it just needs to be able to run.
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Re: Halo 2 Bug/Request Submission Thread
Bug - No Image Shown for Custom Map
When creating a custom image for a compiled map, the image does not display in-game. So, no custom maps have a preview image now. This occurred AFTER the first update.
Request - Editing Kit Add-on
It would be awesome to have an add-on or a patch for the editing kit with any optimizations, bug fixes (any others post), and a bigger set of tags to be able to use.
For optimizations, I specifically mention tool and creating lightmaps. If it could optimize a dual-core processor, calculations would be done MUCH faster. Also for bug fixes, when you load a map, or do lightmaps, I don't know if it's possible to bypass all those warning errors. They REALLY slow down the map-making process. You have to constantly wait, and wait, and wait.
Request- Better Engine Optimization in future patch
I'm going to be all out honest here. The game runs terrible, FPS wise. Graphic wise, it looks nice! It could sure use some upgrades on the optimization of the engine though. If FEAR and Source-Engine games can run incredibly well on an x700, Halo 2 Vista SHOULD be able to, considering it's graphically less advanced (BIG UNDERSTATEMENT), but, it does not. It needs to function more like a PC game, not a console game. Options are nice :D
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Re: Halo 2 Bug/Request Submission Thread
Bug - Invalid Checkpoints
I decided I wanted to beat the campaign on legendary. I went through cairo station until near the end when I went to bed. I return the next day to try to finish it and it says I have an invalid checkpoint; that it doesn't match the one on live or something. It gave me the option of restarting the level, or continuing without achievements. This is REALLY annoying because it prevents me from getting achievements unless I play the entire level over again. This happened to me the first time I played the campaign as well; half the time it ended up being invalid, and in the end I never got the achievement for beating the campaign.
I also edited my first post in this topic, added that we need an option to disable mouse acceleration.
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Re: Halo 2 Bug/Request Submission Thread
There should be more then just, "Unable to join this party, sorry about that". If it is closed or invite only it should say that cause sometimes the information doesn't come up saying its invite only.
*Request* - enable banning
No banning???? I tried finding a way to ban someone but it appears that there is only a ban list for the dedicated server and if you want to host an open party server after you boot the guy he can just come right back in unless you close the server but then no body else will be able to join.
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Re: Halo 2 Bug/Request Submission Thread
Request/Bug - Crouching While Walking
I don't know whether this is a bug or a suggestion, but we should be able to hit crouch while we're walking to start crouching. Now, we have to stop moving to be able to start crouching.
Request - Naming Server
We should be able to name our own server, instead of just the game naming it after our gamertag.
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Re: Halo 2 Bug/Request Submission Thread
request- take off the aimbot, and put back in ping's and a more halo 1 style feeling of aiming. If you just take how the mouse moves in halo 1, and then compare it to halo 2, they dont even feel like they are part of the same game. Most people who are playing h2v that i know of are halo 1 pc fanboys, and it would be a great help if you reverted back to the same type of aiming we had before, and not have it oriented so much towards a console, if they wana play halo 2 with a controller, go get an xbox, it will cost a lot less than the rig that is required to play this game.
bug- mouse lag. even with a high precision razer copperhead gaming mouse, the aiming still is not fluid, even on low settings, it jerks slightly. VERY ANNOYING.
request- include everything that should come with the editing kit if possible. In the halo 1 CE, it came with all of the tags and bitmaps used to create the multiplayer and single player levels. currently the no scenery, especially interactive scenery with physics (like you have put in some of your levels) is vary hampering to the quality of the final product of a map.
bug- live only works randomly on vista 64 bit. works fine on 32 bit, but there are many problems (or more problems) when using the 64 bit version of vista.
just a tip- for the akwardness of the aiming, in halo 2 it almost feels as i f when you turn it pivotes on an axis going down the middle of his body, while in halo 1 it feels as if when you turn, your moving the tip of the gun to where you want to aim, but the body just falls in line with it... or thats the way it feels to me. another comparison is that in halo 1 it feels as if the mc is actually moving around in the level and when he turns HE actualy turns, while in halo 2 it feels almost like the worlds actually moves around you, not you moving in it.
bug- from a 3p point of view (me looking at other people) they sometimes dont walk at all, aka the animation is not working, they just glide over things. Kina freaky/cool looking lol :)
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Re: Halo 2 Bug/Request Submission Thread
Requests:
Halo 2 (game)
-More screen resolution options. Preferably more compatible with 16x10 aspect ratio for wide screen. 640x480 for better performance. And also options for vsync and 30 fps capping.
-More graphics performance/quality options. Specific or advanced settings for PC games is a must. Such settings should include low, medium or high texture resolutions, low medium or high model LOD bias, anisotropic filtering quality, low medium or high shader quality, ability to disable shader features such as reflections, shadows, bump mapping. And basically all the options available in Halo PC as a good example.
-More sound volume controls. Mainly so you can lower the volume of game music, but leave sound effects high. Some people like to blast itunes while playing ingame but still want to hear the game's sound.
-Options for servers or hosts to allow or disallow the aiming assistances. Specifically for the xbox360 controller. Some typical or casual gamers people may find it balanced while other hardcore PC gamers may strongly disagree. Either way it was something that should have been completely left out of multiplayer like in Halo PC, but if MS insists that it must be used in multiplayer, we should at least have to options to disallow it so its not a cause for controversy with players.
-Mouse smoothing/acceleration options. If you play halo pc often, then switch to some halo 2 using the keyboard and mouse, you will almost instantly notice the 'stiffness' of the mouse. Even at a sensitivity level equivalent to halo PC's it feels completely different. I can't quite pinpoint what exact it is, but it just feels too stiff regardless of sensitivity. Also even with the highest sensitivity, the sensitivity feels extremely low when using vehicles/turrets when using the mouse.
-Server filtering. Why the hell is this a gold only feature? It is a client based optioning feature. This was available in Halo PC... I could go on a rant for hours on live, but this is just ridiculous. Whats next, only gold members can change their screen resolutions in h3pc?
-Public/Private listening server hosting. As a mapper, I find it particularly frustrating that I can't host a listening server with my map along with a password for beta testers to join up to to beta testing like I did in halo ce. Basically I want to be able to do as I did in Halo CE. Right now the only way to do something similar to it is through using the annoying gold only 'party' system. I don't really care for xbl gold as I don't have an xbox360, but these standard PC fps multiplayer options should be available to anyone who owns the game.
-Quick Join (aka matchmaking). Should work as it does as it does on the xbox by matching players based on interests, location and skills. Otherwise there is once again no reason why it should be another gold only feature, and definitely not worth ~$8 a month for. For some reason, 80% of the time it puts in an empty server.
-Ability to mute players from the status/game report screens. So far the only way I figured out how to mute players is by opening the live window, browsing through several menus in the UI, searching though a huge list of players and finding the one which I want to mute, and setting it to mute it. This could be made a hell of allot simpler by allowing you to mute the player where ever you see their name from within the game.
-XP compatibility. Ok its been proved that Halo 2 and it's features, as well as multiplayer can run just fine in XP and is not impossible as claimed. Time to make it official before MS makes more of a fool of themselves. A large majority of PC gamers still use XP, so there is no excuse now plus halo 2 needs the players before it dies at it's infancy. XP won't become obsolete no matter how hard ms tries until almost every PC currently running XP today have become obsolete. I still see more players in CE than I see in halo 2 and CE has been claimed to be dieing for over a year. XP compatibility could be officially enabled with a very small update or patch and would probably exponentially increase the amount of players online.
Bugs:
Halo 2 (game)
-Custom keyboard/mouse input settings. I can't map out the keys to be the same as they were in Halo PC. For example, if I assign 't' to open the chat, everytime I type 't' in it, it closes. Basically, once the input can be mapped out to use all the same keys as halo pc with no conflicts or bugs it should be fine.
-FPS hiccups in Vista. Generally, the game runs with a smooth FPS, but you will notice hiccups or small periods of FPS lag every now and then, usually when doing a full 180 degree turn or moving around the map. After trying the game in XP using the same settings and the same pc, these problems were gone.
-Mouse lag in Vista. Another vista only problem that causes the mouse to lag a bit every now and then like the FPS.
-Corrupting Checkpoints. Don't know what causes this, but allot of users claim to be experiencing it.
Requests:
Halo 2 (editing kit)
-More tags. Preferably sky boxes, scenery models, shaders, detail objects, crates, bitmaps, etc... Basically all that was used in MP maps and what ever that was used in SP would be great but not necessary. The tag database should at least be as diverse as the Halo 1 EK tag data base.
-Unlocked tag editor. Its best that it be made official for purpose of editing before all completely done unofficially by hackers and causing problems with live and achievements such which was the reason why it was locked in the first place. The tag editor should be able to at least do what was possible in the Halo 1 tag editor.
-Ability to export models/animations. This is something I'm working to break at this moment making it pointless to not officially support if it is just a matter of unlocking. I would prefer it was made official so mappers can create their own custom content for their maps to create more map diversity.
-Remembering reference tag paths. Just a small thing that would make setting up a bulk amount of shaders A HELL OF A LOT quicker. I find myself re-navigating though 20 million folders every time to assign a bitmap to a shader. Having to set up 40+ shaders with 100+ bitmaps takes hours when it could take less than 1. It always defaults to the location of what bitmap tag was used in the template shader and should default to the last location of the last bitmap referenced.
Bugs:
Halo 2 (editing kit)
H2Guerrilla crashes. Everytime I try to view certain large sized bitmaps. Don't know what causes it, but I know its just just me who experiences it.
LOONNGGGG load time for H2Sapien. I don't know what causes this either but it just seems unreasonably long. It is also noticed when running lightmaps. It takes forever to start the lightmapping process as well.
Can't compile image plates larger than 2048x2048. I know the size restriction is 2048x2048, but it should be checking the size of the individual bitmaps, not the bitmap plate itself as the blue area just gets ignored.
Can't compile individual bitmaps. Every time I select a specific bitmap to complile, it compiles every bitmap in the folder. This makes it very frustrating to tweak bump mapping for one specific texture.
Corrupting lightmaps. I just found out I was not the only person who experienced this. Don't know the cause of this either, but at some point, tool will only compile corrupted lightmap bitmaps and won't be fixed until I reinstall the EK.
Well thats all I can think of off the top of my head for now. I know theres more stuff too, but I can't remember. Hope this was of help.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
bum has knife
Wow, you guys are really making this easy for me. Very helpful.
Is that a release driver?
Yeah, it is an older version. Might have been a beta driver, or a leaked one. I am running version 158.43, also with a 7950GT, and do not have problems. He should try different drivers.
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Re: Halo 2 Bug/Request Submission Thread
Bug - Server Browser Menu Buttons Dissapearing
For some odd reason, when I start scrolling through the server list, certain servers that become selected will actually make my menu buttons dissapear from the bottom of the screen. If I scroll around for a bit more, it will come back. It seems as if almost half of them cause this glitch.
Request - Server Browser SortingIt sorts just fine, but it would be nice if when you clicked a column header to sort by that column, that it would automatically set your view to the top of the list. I hate clicking the sort by players column then having to scroll up to the top to see the ones with the most players.
It would also be nice if you removed the feature that once you're at the top of the list and keep scrolling, where it sends you to the bottom of the list. It's annoying when I have to scroll to the top and end up going past it. Just a little thing, but it ends up an annoyance. If people wanted to go to the bottom of the list, they could just click the sorting column again and have it show the "top" of the list, like I suggested above.
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Re: Halo 2 Bug/Request Submission Thread
Bug: Server broswer scrolling with mouse wheel
Priority: Low
Problem: When scrolling down on the server browser, the selected server appears to "jump" to two servers down before selecting the server directly below it. Scrolling in the up direction works fine.
How to re-create: Open the server browser. Click on a server somewhere in the middle of the screen. Use the scroll wheel in the up direction to select the server directly above. No problems here. Now use the scroll wheel to select the server below. You will notice the selected server "jumps" down before selecting the correct server and makes the sound like you scrolled down twice. Continuously scroll down to see this pattern.
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Re: Halo 2 Bug/Request Submission Thread
Bug: Plasma burn decal turning into grunt blood decal at certain angles.
http://xs216.xs.to/xs216/07265/Image2007.jpg
Not sure how to re-create, as it's only happened to me once. :|
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Re: Halo 2 Bug/Request Submission Thread
Ok now I'm going to point out some things that I've run into playing H2V.- Request - Reading and sending Halo 2 messages
I've pointed this out to you guys on your forums, lately I've been getting Halo 2 messages from friends, I can't read them suckers. But I think it'd be nice if I could read them, and send Halo 2 Messages to my friends.- Request - the Halo 2 Xbox FOV back
I don't know what's up and Halo ports, but Halo 1 lost it's FOV when it was ported from the Xbox, and now Halo 2 did, I hate the FOV in both games, in Halo PC I use a hack that I found some time back to give me the FOV I like. Here is an idea, give us an option to turn on, or turn off FOV, in case there is some one who doesn't want it on. that's if you can do that.- Request - Game reports, like on the Xbox
Halo 2 Xbox has this in it, where the game is saved on Bungie's web site and gamers can look at their past games, what they got, how many time they killed some one, where, stuff like that, I think it'd be nice if H2V had some thing like that, I like to go back and look at places that I've died the most in, or what was my best game, stuff like that.- Request - Fix in the scroll wheel on the mouse
I know you guys thought it'd would be a cool idea, but I'm one of those people that likes to have more options for it, like in Halo CE and PC.
for Halo PC and CE I have it so I Scroll up with the scroll wheel and swich weapon and down to swich grenades, I find it faster to kill some one if I have my mouse set up like that, use one weapon to knock out the guy's shields, and some other weapon to kill him. I don't like it when it's set up like this
Quote:
Scroll Up: Zoom in
Scroll Down: Zoom out
Scroll Wheel Click: Zoom
I find that point less, out of all of the games I've played the only game I can think of that's like that was AvP and it was Scroll up for Zoom in, and Down for zoom out, and click was something else. but then again this is Halo we're talking about. why Scroll up to zoom in, when I can just click? why scroll out to zoom if I can just click?
Edit | Oh and if you guys don't mind me asking, but I remember you guys (or Bungie) saying there'll be no AIs in MP? then why is 343 or who ever the crazy floating thing is in back wash? and is there any way that you can release the tags for the fish in the big lack of delta Halo, the birds of Delta Halo, the birds of the covie city, the bug thingys for the covie city, and the flood thingys in the tank like thing? I'd like to see those in MP, to hear and see birds in a MP map, and when no one's in the server with me, I can in prove my aim by shooting them.
and sorry for any spelling errors, or grammor errors, or lack of periods, I'm working on in proving those.
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Re: Halo 2 Bug/Request Submission Thread
Bug - Ingame "Kill Log"
Something I find annoying is the glitchy "Kill Log," where you see who killed who while you play in a server. I find that a lot of the time, I'll either receive two copies of a message, none at all, or it appears extremely late. It seems like it's been made overly complicated and thus buggy.
Related Request - "Kill Log" Length
It's sometimes hard to catch who killed who in the kill log when it fades away so fast, the messages should stay longer.
Bug - Chat Log "Overflow"
When people have been typing a lot of messages into the ingame chat log, of course it will fill up the little list they go into. The problem is, when someone then sends a message that contains more than 1 line, and it's added to the already full chat log, the chat log will only bump up 1 space when there has been two lines of text added. The result is that the second line of text is sticking out of the bottom of the chat log, and overlapping the actual part you type the messages into.
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Re: Halo 2 Bug/Request Submission Thread
Bug - Sometimes the in-game kill stats glitch out.

I actually had around 15 kills there, and the leader had around 80.
Once again I do not know how to re-create this, as it's only happened a couple of times.
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Re: Halo 2 Bug/Request Submission Thread
Oh, Timo, I think I saw that happen once as well. It was really weird and random.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
TheGhost
Bug: Server broswer scrolling with mouse wheel
Priority: Low
Problem: When scrolling down on the server browser, the selected server appears to "jump" to two servers down before selecting the server directly below it. Scrolling in the up direction works fine.
How to re-create: Open the server browser. Click on a server somewhere in the middle of the screen. Use the scroll wheel in the up direction to select the server directly above. No problems here. Now use the scroll wheel to select the server below. You will notice the selected server "jumps" down before selecting the correct server and makes the sound like you scrolled down twice. Continuously scroll down to see this pattern.
Confirmed, great job so far guys. And yes bum has knife i'm using a non WHQL nvidia driver, i'll update to the latest official one and try it out again later.
Request - Mouse cursor when using controller
When using a controller to navigate the menu's, if the mouse cursor is hovering over a menu item, it will automatically jump to that. What i suggest is that when you are navigating the menu's with a controller, it disables the mouse cursor until you start moving your mouse again.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
jahrain
Bugs:
Halo 2 (editing kit)
H2Guerrilla crashes. Everytime I try to view certain large sized bitmaps. Don't know what causes it, but I know its just just me who experiences it.
That happens to me. It gets annoying when your making a bumpmap at that size too, can't see what it looks like.
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Re: Halo 2 Bug/Request Submission Thread
Request - Spectator mode option in dedicated or lan based servers.
It would be nice to have a way to view game play without actually joining the game. With the option to follow a player or free float for self guided viewing. This option should be able to be enabled or disabled in the server.
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Re: Halo 2 Bug/Request Submission Thread
BUG:
Halo 2 Multiplayer
Over shield "jumps".
http://i2.photobucket.com/albums/y37...ield_error.jpg
BUG:
Sometimes filter-text on the server browser disappears:
http://i2.photobucket.com/albums/y37...nes/th_BUG.jpg
BUG:
When I take a screenshot (by pressing F11), (sometimes) all I get is just a blank blue screen, it looks like this. I don't know what causes this... sometimes it captures them, and sometimes it doesn't.
BUG:
When I want to get in a game quick, I choose Quickmatch right? Well... sorta... Every time I've tried to use the Quickmatch feature, it puts me into an empty game... this completely defeats the purpus of using it... It would be a great feature if it put me in game with other people! ;)
Request-
Allow whoever is speaking to hear themselves. I think this would be very helpful for anybody that wants to check how their mic sounds in-game, and it would also force those who spam bad/broken mics. to un-plug them, or fix them.
Request-
Pressing X to delay... I don't think you should completly remove this feature, as I have used it before to change teams, but limit the amount that everybody can do it. I've been in game where somebody has delayed it 10 times. It can get very annoying.
Request- Field of Vision NEEDS to be changed. It feels like you're playing a console game. 65 degree FOV would be ok if you were sitting on a couch five feet away from your TV set.
I'll quote a little peice from the YouGamers review..
Quote:
Halo 2 also feels too much like a console game - at first I was bit puzzled trying to figure out what the problem was. It wasn't the controls - you could go WSAD-mouse just fine (or plug in a gamepad and play like on the Xbox, if you so prefer). How about the visual quality? Yes, the textures are low-res in places and the geometry is simpler than usual, but that wasn't it either. Then I figured it out - Halo 2 uses a different field of view than most PC shooters. When you play a console shooter from a couch, your TV is usually at least five feet away, so it feels natural that you see things in front of you with a narrow FOV as the display doesn't fully cover your field of view anyway (unless you have an absolutely monster TV, or watch it too close). PC games are usually viewed less than a feet away from your monitor, and the display fills the view - so PC games tend to have much wider field of view. After some highly inaccurate manual measuring, Halo 2 for Vista appears to use a FOV of around 60-70 degrees, while just about every other first person shooter on the PC uses a default FOV of 90 degrees.
It's a PC game, adjust it accordingly.
edit Request- (longshot)
Multi-threaded support.
My specs:
CPU- Intel Core 2 Duo e4300
VGA- Sapphire Radeon X1950GT
RAM- Crucial Ballistix Tracer DDR2 (2gigs)
Motherboard- Biostar T-Force P35
I run the game at high settings, 1280x1024, 2x AA, 8x AF (forced through ATI CCC)
I'm kinda wondering why half of the stuff we're suggesting didn't make it into the retail product. :S
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Re: Halo 2 Bug/Request Submission Thread
It might have just been me but my coagulation sky doesn't have a sun not in coagulation but the actual sky tag for my map. edit: Nvm I'm missing the tag for the sun D:.
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Re: Halo 2 Bug/Request Submission Thread
Bug - Custom Map Names
When a custom name has more than two lines in it's name, it will not display correctly.
http://halo.snaver.net/files/images/..._map_error.jpg
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Re: Halo 2 Bug/Request Submission Thread
Now that this thread is stuck, i'd like to keep it to bug submissions/requests only, unless further input is actually needed. Thanks :)
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Re: Halo 2 Bug/Request Submission Thread
Um, here is a bug I really hate, ok every now and again when I play on a server (Dede servers most of the time) when I'm looking at the post game carnge and it'll be like that for about 20 min, the plays would be in the new game playing, and I'd still be looking at the carnged report from the last game. that or I've played a game or two I'm siting in the pregame loby waiting for host to click start and same thing happens people are playing the game, I know of this because I ran into a game just like it and I was getting text in the pregame loby and voice of the other players playing the game (well more of learning glichs). and I want to get some of those metals where you have to be in a server as long as you can all maps, all game types but I can't do that with that stupid little bug.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Timo
Bug - Sometimes the in-game kill stats glitch out.

I actually had around 15 kills there, and the leader had around 80.
Once again I do not know how to re-create this, as it's only happened a couple of times.
i dont think thats a bug, im pretty sure it a gametype of slayer where you loose points if you die, so if you kill 20 peeople but die 10 times, your score will be 10.
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Re: Halo 2 Bug/Request Submission Thread
Bug - Helper Tips
Sometimes during gameplay, little tips will come up saying things like "Press Q to talk to your entire team." But what about people who have changed their controls. My teamchat is F3, but it still says Q. The two should be linked.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Aeron
i dont think thats a bug, im pretty sure it a gametype of slayer where you loose points if you die, so if you kill 20 peeople but die 10 times, your score will be 10.
yes, in slayer you do lose points, but what if he wasn't playing Slayer? maybe it was odd ball? or king of the hill? then it's a bug.
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Re: Halo 2 Bug/Request Submission Thread
the slayer glitch is just cosmetic, at the end the score fixes itself. It's in the Xbox version as well. Although I may be wrong. And about the "Q to talk to team" bug, that is either a bug or very lazy programming. I remember in Halo when it said <missing string> or whatever, but thats still better then the wrong key all together.
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Re: Halo 2 Bug/Request Submission Thread
Bug - Custom map images do not show after installing the update.
I have no idea why, or how, this happened, but everyone who I have talked to also said they were unable to compile a custom map image for their maps.
Bug - Default sunny sky missing sky lens flare.
Eh? >>;;
Bug/Request - Could we please, please have at least all the tags that were mentioned in the tutorial, for God's sake. It's almost impossible to do some things mentioned because the things mentioned in the tutorial don't..exist...
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Re: Halo 2 Bug/Request Submission Thread
Bug - I get gaps around the faces that make up a map:
http://img259.imageshack.us/img259/498/00033kt4.th.jpg
I'm running it on a GeForce 6600GT using version 158.24 of Nvidias drivers.
Request (If it doesn't already exist) - A toggle between seeing names and symbols above a players head.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Lightning
Bug/Request - Could we please, please have at least all the tags that were mentioned in the tutorial, for God's sake. It's almost impossible to do some things mentioned because the things mentioned in the tutorial don't..exist...
Since we don't have the tags it takes 10x longer for tool to compile or do anything cause it reads a whole bunch of missing files. I watch the page go flying as it only takes a few seconds for tool to actually run lightmaps or compile the map without counting all the files it reports missing.
^That happens to me as well and I have a nvidia 8600. I think it might just be open edge errors?
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Re: Halo 2 Bug/Request Submission Thread
;_;
because of the lack of tags the so called H2EK made that a little kid could use, is now one that makes the pros wine. >.>
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
skyline
Since we don't have the tags it takes 10x longer for tool to compile or do anything cause it reads a whole bunch of missing files. I watch the page go flying as it only takes a few seconds for tool to actually run lightmaps or compile the map without counting all the files it reports missing.
That probably explains the super long sapien load times as well because all those same missing/error comes up in the sapien debug log as it does when compiling maps or running lightmaps.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
FireScythe
Bug - I get gaps around the faces that make up a map:
http://img259.imageshack.us/img259/498/00033kt4.th.jpg
I'm running it on a GeForce 6600GT using version 158.24 of Nvidias drivers
.
Request (If it doesn't already exist) - A toggle between seeing names and symbols above a players head.
I don't see anything wrong, really...
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Re: Halo 2 Bug/Request Submission Thread
same here...
and
Request (if it can be done)
a Health bar for Vehicles, or even a Health/Sheild bar above the heads of team members.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by Phopojijo
I don't see anything wrong, really...
Heres a more obvious case, this is my own map so I know there are no open edges.
http://img295.imageshack.us/img295/3718/00039eu9.th.jpg
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
FireScythe
Request (If it doesn't already exist) - A toggle between seeing names and symbols above a players head.
I was going to suggest that too. When someone says, "follow me," I always have to look up their symbol from the scores list, then look around the map for them. It's such a waste of time (especially when playing Zombies!)
Request - Pregame Muting
http://img140.imageshack.us/img140/5056/menumutetl0.jpg
Why can't we just click that to mute people?
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Conscars
lum
Cause that'd be the smart and easy thing to do. And lets build on your idea, con, lets make it a volume control that when you click there, you can turn up the voume for some one who is hard to hear, or turn down (or just trun off) some one if they're too loud.
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Re: Halo 2 Bug/Request Submission Thread
Request
An indicator that would show who is using a controller and who is using a keyboard/mouse...
I mean, I thought about this, I thought it would be at least NICE to know if they're using a controller, but people may think, "you just suck against them" or "this is redundant"...but hey, there is probably some other redundant things in Halo 2 Vista...
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Syuusuke
Request
An indicator that would show who is using a controller and who is using a keyboard/mouse...
I mean, I thought about this, I thought it would be at least NICE to know if they're using a controller, but people may think, "you just suck against them" or "this is redundant"...but hey, there is probably some other redundant things in Halo 2 Vista...
na, I agree. I would like to see this as well.
Request - Gametype Sharing
I've found a few cases in which it would be nice to share gametypes with people. Either I've found some that I like, or people have liked mine. This is a chance to improve on halo 2; it doesnt need to be just like the xbox version as it seems to be right now.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Syuusuke
Request
An indicator that would show who is using a controller and who is using a keyboard/mouse...
I mean, I thought about this, I thought it would be at least NICE to know if they're using a controller, but people may think, "you just suck against them" or "this is redundant"...but hey, there is probably some other redundant things in Halo 2 Vista...
the idea sounds nice, but wait a sec here, what if a play has both a Xbot controller and a KeyBoard? then what?
Quote:
Originally Posted by
Conscars
na, I agree. I would like to see this as well.
Request - Gametype Sharing
I've found a few cases in which it would be nice to share gametypes with people. Either I've found some that I like, or people have liked mine. This is a chance to improve on halo 2; it doesnt need to be just like the xbox version as it seems to be right now.
yes, I've seen that some people do like some of my Custom game types, mostly the ones I've made for Halo CE, the Hide and Run gametype is fun.
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Re: Halo 2 Bug/Request Submission Thread
I don't if this is a bug, but its something really bugs me. Every time I click on a value tab in the shader tag editor to change a value of a function, it auto scrolls to the top of the tag, making me loose my place in where I was editing the tag. Very annoying sometimes.
Also, when ever editing any other tag, when referencing another tag, it always defaults to some halo 2 folder in my user's directory instead of where everything is located in my program files directory. This also bugs me.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
jahrain
I don't if this is a bug, but its something really bugs me. Every time I click on a value tab in the shader tag editor to change a value of a function, it auto scrolls to the top of the tag, making me loose my place in where I was editing the tag. Very annoying sometimes.
I swear, that little "bug" is in every kind of map editor that I've ever used both in Halo map editing, and StarCraft, and I must say it is one bug that needs to hit the road. Can Hired Gun fix this little thing, or is it forever suck that way until Nick get's his map editing kit finshed? I do wish to know if this can be done.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
I don't if this is a bug, but its something really bugs me. Every time I click on a value tab in the shader tag editor to change a value of a function, it auto scrolls to the top of the tag, making me loose my place in where I was editing the tag. Very annoying sometimes.
Thats what annoys me, like when im doing something on one of my tags i change a value and it zooms back to the top, this would be very good if it could be fixed.
Also i dont know if this is a bug in H2 or the map but i was looking around firescythes beta map i walked to a tank looked down and saw the other half of my body like i wasnt attached, heres a pic
http://s125.photobucket.com/albums/p...nt=ZOMGWTF.jpg
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Re: Halo 2 Bug/Request Submission Thread
I'm sorry to say, but that's in Halo 2 Xbox as well, that one of the down sides of having a first person veiw of the lower half of your body, I think there is a few places in the SP levels that you can walk onto a path and look down and that happens. I saw a video on it once, can't remember where tho.
Oh and here is something, can I Request a way that a player can go in and change his gamer tag, in H2V, or even a way to make it so a play can pick between his Gamer tag, or his profile names, I think that'd be helpful, because if we want to add our clan tags to our names we have to edit our gamer tags or just have it in our game profiles.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
I think that'd be helpful, because if we want to add our clan tags to our names we have to edit our gamer tags or just have it in our game profiles.
Is it the same as Xbox Live though where you need 800 Gamerpoints to change your gamertag?
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Re: Halo 2 Bug/Request Submission Thread
That scrolling 'feature' is part of the default code. I've had the same problems with .NET apps I've made. I could have sworn I saw code in h1's guerilla that fixed this though...
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
P13F4C3
Is it the same as Xbox Live though where you need 800 Gamerpoints to change your gamertag?
Um I have no idea, I have 845 gamer points but I've yet to see a way to change my gamer tag.
Quote:
Originally Posted by
Kornman00
That scrolling 'feature' is part of the default code. I've had the same problems with .NET apps I've made. I could have sworn I saw code in h1's guerilla that fixed this though...
;_; that sucks.
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Re: Halo 2 Bug/Request Submission Thread
not gamer points, microsoft points.
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Re: Halo 2 Bug/Request Submission Thread
What you have to pay to change your screen name on live!?
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
jngrow
not gamer points, microsoft points.
and how do you get those?
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Re: Halo 2 Bug/Request Submission Thread
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Syuusuke
Request
An indicator that would show who is using a controller and who is using a keyboard/mouse...
I mean, I thought about this, I thought it would be at least NICE to know if they're using a controller, but people may think, "you just suck against them" or "this is redundant"...but hey, there is probably some other redundant things in Halo 2 Vista...
What if we use both?...
I use the controller to walk around (L Trigger to throw nades L Bumper to switch nades and push in the left thumbstick to crouch)... and the mouse to shoot, switch weapons, jump, and melee.
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Re: Halo 2 Bug/Request Submission Thread
Don't know if this was posted or not but.
Whenever you play with like 90+ frames your mouse lags and skips horribly, Fix please ;___;
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Re: Halo 2 Bug/Request Submission Thread
make it so when you uninstall map editor it only rmoves defaults instead of whole folder
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Re: Halo 2 Bug/Request Submission Thread
Bug - Unhandled exception at the game details screen
Before actually joining a server at the live browser, you can double click it to view more information at the Game Details screen. If I press "tab" while on this screen the game will crash. If key assignment has anything to do with it, tab is my switch weapon. I'ts likely something more related to viewing the post-game statistics in the pre-game lobby, where you press tab to bring them up.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Conscars
Bug - Unhandled exception at the game details screen
Before actually joining a server at the live browser, you can double click it to view more information at the Game Details screen. If I press "tab" while on this screen the game will crash. If key assignment has anything to do with it, tab is my switch weapon. I'ts likely something more related to viewing the post-game statistics in the pre-game lobby, where you press tab to bring them up.
Nice idea Con, and if we can mix it in with UXB's idea that'd be cool.
Quote:
Originally Posted by
UXB
Request - Spectator mode option in dedicated or lan based servers.
It would be nice to have a way to view game play without actually joining the game. With the option to follow a player or free float for self guided viewing. This option should be able to be enabled or disabled in the server.
there are times that I wish I could do that.
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Re: Halo 2 Bug/Request Submission Thread
What idea? I think you misread my post, Stealth.
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Re: Halo 2 Bug/Request Submission Thread
now that you point that out, yes, I think I did....
crap. but oh well.
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Re: Halo 2 Bug/Request Submission Thread
Con, it doesn't crash for me =/ IT'S YOU!
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Re: Halo 2 Bug/Request Submission Thread
must be a controls bug then
Suggestion - Postgame Carnage Report->Pregame Lobby skip
I hate having to wait for the host to stop viewing the postgame carnage report before I can chat at the pregame lobby. We should be able to skip that screen and go straight to the pregame lobby. Others can view their scores all they want, but sometimes I would rather chat.
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Re: Halo 2 Bug/Request Submission Thread
Not sure if you call it a bug or even if its been said but if you have a shotgun then look straight up change weapon then change back to shotgun his hand will come up first then his gun will come up
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Conscars
must be a controls bug then
Suggestion - Postgame Carnage Report->Pregame Lobby skip
I hate having to wait for the host to stop viewing the postgame carnage report before I can chat at the pregame lobby. We should be able to skip that screen and go straight to the pregame lobby. Others can view their scores all they want, but sometimes I would rather chat.
that'd be cool, and maybe text chat in postgame carnage, I like to taunt other players some times.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Stealth
that'd be cool, and maybe text chat in postgame carnage, I like to tont(SP?) other players some times.
Maybe, but IMO a skip is better because we could then see what the next map is. It would just be nice if it was more simplified. Right now it's overly complicated and not very user-friendly. The two screens (post-game and pre-game) should just be interchangeable with a next/previous button or something at the bottom, so it just switches back and forth between the two.
Bug - Scores Glitching to "0"
I've encountered this once so far, in a team slayer game, but others ingame have told me that they have encountered it multiple times, but didn't tell me what gametypes, so it could also occur with anything other than team slayer. It's a very easy to describe glitch; all scores seen while playing (scores overlay or the HUD widgets) have a value of 0 until the "game over" comes up.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Bug - Scores Glitching to "0"
I've encountered this once so far, in a team slayer game, but others ingame have told me that they have encountered it multiple times, but didn't tell me what gametypes, so it could also occur with anything other than team slayer. It's a very easy to describe glitch; all scores seen while playing (scores overlay or the HUD widgets) have a value of 0 until the "game over" comes up.
I had that bug today i was playing with about 10 people on oddball and someone asked what the score was and i said 0. I was like is this a server glitch or is it just the gametype, then it said something like "Yellow team 1 minute remaining" even though everyone's time with the oddball was 0
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Re: Halo 2 Bug/Request Submission Thread
I also had that, it all started with horrible lag in my first game and everyone score was 0. I kept thinking "It's an FFA game, what the hell?" Then after the game was over, all the scores showed up.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Conscars
Maybe, but IMO a skip is better because we could then see what the next map is. It would just be nice if it was more simplified. Right now it's overly complicated and not very user-friendly. The two screens (post-game and pre-game) should just be interchangeable with a next/previous button or something at the bottom, so it just switches back and forth between the two.
Bug - Scores Glitching to "0"
I've encountered this once so far, in a team slayer game, but others ingame have told me that they have encountered it multiple times, but didn't tell me what gametypes, so it could also occur with anything other than team slayer. It's a very easy to describe glitch; all scores seen while playing (scores overlay or the HUD widgets) have a value of 0 until the "game over" comes up.
2 things....
#1 I found a way to look at the past game scores in the pre-game but I only know how to do it with a gamepad, and that's LB or LT... one of those two should make a little window pop up and show you the scores from the last game. I've had to do that a few times.
#2 I've goten that bug a few times today every thing that deals with scoring was screwy.
and here is a big request.
a way to save a new check point like in Halo PC, I've found that I run into a bottel neck in SP and some times once I get past that I wish I could save it, like I would if I quit the game or something, that way if I get killed by chance. Like a dead hog or ghost falling onto me. and I've found that kind of thing useful in Halo PC I could go in, play the game and if I die a few times at some point, mostly in the same area, I like to try and save the check point if I get past that point, that way if I die some how I don't have to go back and kill some kind of AI that was a big pain in my but.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Stealth
#1 I found a way to look at the past game scores in the pre-game but I only know how to do it with a gamepad, and that's LB or LT... one of those two should make a little window pop up and show you the scores from the last game. I've had to do that a few times.
It's tab for keyboards. It just seems odd that you can't go from post-game to pre-game without waiting, bu you can go the other way once you've reached the pre-game, but it only brings up a little box.
Bug/Suggestion - Accidentally bringing up LIVE player profiles in Post-game Carnage Report.
In the post-game carnage report screen, you can click arrows to switch between kills, hit stats, player vs player, etc. If you just miss clicking on of these buttons and click on the blank area next to it (actually most of the screen's background is like this), it will bring up the selected player's LIVE profile. It's just annoying and doesn't make any sense why clicking blank areas of the screen would bring up menus.
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Re: Halo 2 Bug/Request Submission Thread
Oh, I hate that bug, that is such a pain.
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Re: Halo 2 Bug/Request Submission Thread
Do the developers even check this thread anymore? I just hope our requests aren't falling of deaf ears.
forward this to the MS brass
I'm really quite frustrated at the moment with H2V. There's plenty of frustration to go around when I play this game. It seems that every time I leave the game, I do so angrily. I am sick and tired of these LIVE gold restrictions. I am not going to pay just to play online like I can do so for free in every other game I own. I want to be able to play with my friends, and I want to be able to host and join normal servers. On top of this, with this game being Vista exclusive for no reason at all, there is a very small number of servers to choose from.
I have two vital suggestions for this game. If they're being worked on the next update, that's great, but I want to bring the issue up. If they're not corrected then it just confirms my current understanding on GFW's whole idea on what PC gaming is about and the value of their user-base.
1. Bring H2V to XP as well
It's pretty obvious that H2V was meant to force people into buying Vista. This isn't a popular tactic. People hate being forced to do things, from buying operating systems to paying for a gold account for features they can get for free on other games. The game was released exclusively for Vista under the guise that LIVE would not work on XP, but this is contradicted by the fact that Gears of War, set to come out for both Vista and XP, will use the LIVE service. Vista exclusivity is hindering H2V's growth, and gold accounts aren't helping
2. Remove gold exclusivity
I've already talked about this, just please remove it and refund the gold players while you can; there can't be many at this point.
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Re: Halo 2 Bug/Request Submission Thread
Oh, but I like my gold acount, leave gold in there, just make it so silver acounts can make servers, and play one all of them, and leave game invites for gold users.
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Re: Halo 2 Bug/Request Submission Thread
You like your gold because you have it, but I refuse to pay for something that is free in other games, hell even other GFW titles.
If you're going to charge us to play online, you better have a good reason. I don't see any at all right now; there's nothing special or outstanding in H2V's multiplayer features.
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Re: Halo 2 Bug/Request Submission Thread
Bug - Achievements not registering
I had to board several vehicles before I got the boarding achievement, I've blown up multiple banshees and I haven't gotten the 'Air traffic control' achievement. And in the last game I had, I must've whacked dozens of guys in the back, and I didn't get the ninja achievement :((yes it was FFA). It might tie into the text bug where text doesn't show up, as text for me rarely shows up in-game (probably due to my connection/distance from the servers).
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Timo
Bug - Achievements not registering
I had to board several vehicles before I got the boarding achievement, I've blown up multiple banshees and I haven't gotten the 'Air traffic control' achievement. And in the last game I had, I must've whacked dozens of guys in the back, and I didn't get the ninja achievement :((yes it was FFA). It might tie into the text bug where text doesn't show up, as text for me rarely shows up in-game (probably due to my connection/distance from the servers).
ya, but then again my gamer score hasn't moved in days, and I've boarded a few vehicles, and got many Achievements in MP and yet my gamer score is still 845, I don't know if it's just because I haven't unlocked any new achievements lately, or if it's a problem on the other end of things.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Conscars
1. Bring H2V to XP as well
It's pretty obvious that H2V was meant to force people into buying Vista.
This is only obvious to people who have absolutely no experience in corporate planning or who are not looking beyond their own desires.
I am not a Microsoft lackey, I have plenty of bad things to say about MS and disagree with many of their decisions, but this is not one of those times. The profits realized from the number of people who are going to upgrade to Vista just to play Halo 2 on the PC wouldn't pay for lunch for the Hired Gun crew. The "...done to force people to upgrade conspiracy theory" is bunk and implausible. The numbers of those who would upgrade just to play are so small as it make the concept ridiculous.
Microsoft is making a concerted effort to upgrade the desktop to the Vista operating system. Vista with all it's faults has a more enhanced security model and answers what many of the corporate IT and security experts have asked for. MS is mostly targeting the corporate market because that is where the money is. The corporate edict at Microsoft is to develop for the Vista platform. They have accelerated their end of life policy and will stop selling XP in Jan 2008 and end support Jan 2009 so from a business decision it makes no sense to develop and support any product for XP. The savings in cross platform support more than outweighs the lost revenue in possible XP sales. Even if it did not the corporate direction is Vista and THAT is what is important to Microsoft. MS is thinking 5-10 years ahead whereas the people who complain about running the game on XP are just looking at today and yesterday.
I apologize for dragging this debate into this thread and Conscars I am not upset with you it was just a matter of timing. I am sick and tired of seeing this type of statement all over the place. There are so many other factors involved in the H2 on Vista decision that the actual H2 game is irrelevant.
I am done venting.
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Re: Halo 2 Bug/Request Submission Thread
If Microsoft saves money by no longer supporting XP, then why is Gears of War set to come out and run on both Vista and XP? It doesn't make sense. They are more concerned about upgrading PC's to Vista, as you said, than making this game a success. Can't they do both? If H2V were XP and Vista compatible, it would do a lot better in both the short term and the long term. If it's going to take 5-10 years for Vista to become widely used, then it's going to take just as long for H2V to grow.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
The profits realized from the number of people who are going to upgrade to Vista just to play Halo 2 on the PC wouldn't pay for lunch for the Hired Gun crew.
I dunno, we're a small team and we eat pretty light ;)
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
UXB
MS is thinking 5-10 years ahead whereas the people who complain about running the game on XP are just looking at today and yesterday.
now those are words of a wise man, looking 5-10 years ahead of you. that kind of like it's better to look 5-10 feet ahead of you when you're on the road, instead of looking at your feet. and most people (not me) are basicly looking at their feet. XP might still be around come 5-10 years, but you won't find it in a store, or on a web site other then Ebay, you might find it on a old computer, or in a box in some one's house. Vista in 5 years might be the same has XP is now, the main OS on computers, with a few computers running older OSs. and people then will act like people now are acting, complaining about the new OS, saying how bugy it is, and complaining about some game that was made just for the new OS.[/rant]
Quote:
Originally Posted by
bum has knife
I dunno, we're a small team and we eat pretty light ;)
heh, I'm the same when I'm buying me food, but when others buy me food, I try and eat as much as I can.:cool:
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Re: Halo 2 Bug/Request Submission Thread
they're making gears of war!!! it'll be crap without directx10 though (until hackers make it for xp)... the graphics are amazing on xbox 360, i have it, it'll have high requirements. do you think they'll have cross-platform multiplayer like shadowrun?
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Re: Halo 2 Bug/Request Submission Thread
It seems as if more money, time and effort was put into forcing the game to be vista only compatible. Hired gun was paid to ensure that the game would only work on Vista and not any previous versions of windows. Had the game been developed like ANY other DX9 game, it would most likely work on both XP and Vista just fine with no extra work done, except with probably less issues in XP as DX9 is emulated in vista. The most clear primary motive was to make vista appear more valuable by slapping exclusive titles on the side. Not to think it would sell the operating system, but just give it more shine and appeal. A small little < 1mb homebrewed loader was able fix it to run on XP just fine with minor issues. There is no serious "cross platform" compatibility adjustments need to be made for something to be both XP and vista compatible, so any claims that it's primary motive was to save money or prevent losses making the game "cross platform" between windows and windows (laugh) is just bull.
There is nothing in my mind that makes me even think the game would have been less successful if it was unlocked to work on XP. Microsoft has learned their lesson with whoring games just to increase vista's value the hard way with the major lack in H2V's and g4wl's success which is why Gears of War and as well as games for windows Live are now being planned to be XP compatible. The scandal is over.
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Re: Halo 2 Bug/Request Submission Thread
request: add online co-op like gears of war and possibly a co-op that you can play if you have two xbox controllers or 2 keyboards and 2 mice or key board and 360 controller
(I would request 2 player online but that would ruin achievements)
also, unlocked editing kit that also can somehow mark maps so the game recognizes them if they have custom vehicles, weapons, etc. so that you can't earn achievements in them, resolving the achievement issue
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Timo
Now that this thread is stuck, i'd like to keep it to bug submissions/requests only, unless further input is actually needed. Thanks :)
spookers622, you're way offtopic.
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Re: Halo 2 Bug/Request Submission Thread
request: just remove the LIVE mentality (by removing LIVE) and vola! No more "security" issues :downs:
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
spookers622
request: add online co-op like gears of war and possibly a co-op that you can play if you have two xbox controllers or 2 keyboards and 2 mice or key board and 360 controller
NO!
and he wasn't off topic.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Stealth
NO!
and he wasn't off topic.
Quote:
Originally Posted by
spookers622
they're making gears of war!!! it'll be crap without directx10 though (until hackers make it for xp)... the graphics are amazing on xbox 360, i have it, it'll have high requirements. do you think they'll have cross-platform multiplayer like shadowrun?
Oh..
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Snaver
Oh..
Oh is right, I forgot about that, so he was 70% off topic.:p my bad.
oh, and just to give you an idea on why I said "NO" to co op in Halo 2 Vista. the only way I can see Co-Op working on a computer is if it is online Co-Op like what their trying to do with Halo 3. Now Co-Op is all fun and games but when it comes to computers, Co-Op would have to be lan or Online. plus I didn't buy H2V to play "Co-Op" I could care less about it, I bought H2V so I can play Halo 2, and have "real"* Custom maps in Halo 2 Vista. and unless MS/HG coded Co-Op into Halo 2 Vista, I don't think they can put it back into the game.
*Real - real as in well made maps that aren't box maps and are made for only one side/player to have the uper hand over every one else.
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Re: Halo 2 Bug/Request Submission Thread
Bug - AA re-eneables on every map or level load even though it shows it's off. Once I bring back up the menu and turn it off again the game runs a lot smoother.
I have even tried tweaking everything in my drivers. I have tried forcing it off and even just letting the app decide. Nothing works.
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
spookers622
request: add ONLINE co-op like gears of war and possibly a co-op that you can play if you have two xbox controllers or 2 keyboards and 2 mice or key board and 360 controller
notice the ONLINE...
as far as co-op on one pc goes, i onnly suggest that so you can play custom maps with other people you know who don't have h2vista
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Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
jahrain
It seems as if more money, time and effort was put into forcing the game to be vista only compatible. Hired gun was paid to ensure that the game would only work on Vista and not any previous versions of windows. Had the game been developed like ANY other DX9 game, it would most likely work on both XP and Vista just fine with no extra work done, except with probably less issues in XP as DX9 is emulated in vista. The most clear primary motive was to make vista appear more valuable by slapping exclusive titles on the side. Not to think it would sell the operating system, but just give it more shine and appeal. A small little < 1mb homebrewed loader was able fix it to run on XP just fine with minor issues. There is no serious "cross platform" compatibility adjustments need to be made for something to be both XP and vista compatible, so any claims that it's primary motive was to save money or prevent losses making the game "cross platform" between windows and windows (laugh) is just bull.
There is nothing in my mind that makes me even think the game would have been less successful if it was unlocked to work on XP. Microsoft has learned their lesson with whoring games just to increase vista's value the hard way with the major lack in H2V's and g4wl's success which is why Gears of War and as well as games for windows Live are now being planned to be XP compatible. The scandal is over.
aahh... but what about people who want to make maps for directx10? how can people using directx9 play them without a simplier version being made
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Re: Halo 2 Bug/Request Submission Thread
If anyone's off-topic here, it's you guys arguing over the whole MS/Vista/Live thing. I seriously doubt Hired Gun made the decision regarding ANY of these things, so let's try and veer back onto the road here.
For those of you having mouse stuttering problems, I know a solution. For some reason, enabling Vsync completely fixes the issue.
Request: Add a Vsync option. Simple as that.
Work-around: Go into your video card's control panel and force it on for Halo 2. Be sure not to force it on for all apps, because some don't support it and you could have serious issues.
I don't think this is in Hired Guns' control, but it would be nice if Windows Live was more DSL-friendly. Right now, it seems to need an 'always on' connection, like cable. I was screaming and almost crying when I had tried for hours to get this to work (to no avail). On the other hand, this might be an issue with H2V, but again, I doubt it.
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Re: Halo 2 Bug/Request Submission Thread
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Originally Posted by
stunt_man
If anyone's off-topic here, it's you guys arguing over the whole MS/Vista/Live thing. I seriously doubt Hired Gun made the decision regarding ANY of these things, so let's try and veer back onto the road here.
But Bum Has Knife is our only hope at getting these messages passed up to the ones who do make the decisions :smith:
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Re: Halo 2 Bug/Request Submission Thread
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Bum Has Knife is our only hope at getting these messages passed up to the ones who do make the decisions
That might be true, you've got a point. However, this isn't the thread to do it in? Let's report stuff that could be worked into a H2V patch.
Either way, now that I'm looking back on it, this thread probably has more bugs in it than a patch could handle.
Bum Has Knife! Have you given up on this thread yet? If not, I've got another question: is it possible that you guys will make more maps in the future? I fucking love District and Uplift - I think they're my new favourite H2 maps! Props!
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Re: Halo 2 Bug/Request Submission Thread
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Bum Has Knife! Have you given up on this thread yet?
Of course not. When there is a new post in this thread, its the first I check. I want the same thing as you guys do. I'm in the (sometimes unfortunate) position of seeing things from your perspective but also being here on the team where I have to deal with reality. One part of me is very proud of what my team has done in such a short period of time with very limited resources. The other part is just as disappointed as you guys, that even though we all worked our asses off (weekends? what weekends), it still isn't where we want it to be.
Which leads me back on topic...
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Bum Has Knife is our only hope at getting these messages passed up to the ones who do make the decisions
I don't know if thats totally true, but I suppose it depends on the topic. You should know that I'm just the artist here, which means I haven't even met these decision makers. Might as well be Keyser Söze.
On the hot topic of LIVE though, I will say that I do believe in the platform. I'm lucky in that i've seen the future and I think its bright. Is version 1 a rough transition for staunch pc users? maybe, but i'll be very interested in seeing how you feel once its reached maturity.
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is it possible that you guys will make more maps in the future? I fucking love District and Uplift - I think they're my new favourite H2 maps! Props!
Yay, an artist question. First, the props for those maps should go to Pi Studios, they rock. Bungie and a couple of us here were mainly there to review and give feedback. Now, will WE make some maps? Maybe I'll have more to say about that soon...
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Re: Halo 2 Bug/Request Submission Thread
I've found one error in district, and it's kind of odd, but the game play still rocks. =p it's my fav map I'm all ways playing it, but I don't "own" on district as I do containment. oh and did any one know that Bum has knife's team released aGuide to Halo 2 Vista. I found it when I was trying to get a Halo 2 guide. :p
Oh and Bum has knife, you rock, I don't know about others, but I very much like hearing your thoughts on some of the things said in this forum.
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Re: Halo 2 Bug/Request Submission Thread
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Oh and Bum has knife, you rock, I don't know about others, but I very much like hearing your thoughts on some of the things said in this forum.
I totally agree. You seem very down-to-earth. It's good that someone on the team actually checks the message board, too, because this way we actually have a chance of seeing improvements (which I can't wait for).
Suggestion: Would it be possible to make it so that when you click on something in the menu, it doesn't behave like the controller? Like, if I click on 'Browse Games,' for example, it just highlights it, and I have to click again to select it.
Thanks.
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Re: Halo 2 Bug/Request Submission Thread
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Suggestion: Would it be possible to make it so that when you click on something in the menu, it doesn't behave like the controller? Like, if I click on 'Browse Games,' for example, it just highlights it, and I have to click again to select it.
Yeah, so the short story with that whole mechanic is that it allows us to use those "tooltip" type descriptions about the option you're selecting. You'll probably notice the inconsistency is actually consistent. Basically a screen or selection that doesn't have one of those (like the main menu or low level settings screens) only require one click.
That's just an explanation of why its there, not really a statement about whether that is the best behavior or not.
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Re: Halo 2 Bug/Request Submission Thread
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Bum has knife, you rock
Thanks! You're totally right, i do.
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Re: Halo 2 Bug/Request Submission Thread
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Originally Posted by
bum has knife
On the hot topic of LIVE though, I will say that I do believe in the platform. I'm lucky in that i've seen the future and I think its bright. Is version 1 a rough transition for staunch pc users? maybe, but i'll be very interested in seeing how you feel once its reached maturity.
Your joking right? UT2004 for example, has ALL the features live gold has and much much more and yet somehow they manage it to be F-R-E-E. Not to mention the problems live is having on pc (Can't join any servers).
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Early then stated that he still feels that the silver service, compared to other PC online services out there, "still comes out on top" (< lol no it doesn't) because of its suite of services, including friends lists and voice chat, and reaffirmed that GFW - Live games' option to run dedicated servers is one of primary ways that Microsoft is using to address the issue of isolated players spread across different servers.
Quoted this off of a review on the E3 for Games for Windows Live. There are many games that have all the feature of live that don't need to be payed for and work ALL of the time not most of the time.
Definately not bright at all.