:iia:
was cap'd at 320x240, sorry, I'll do it at 2x that res next time
Printable View
:iia:
was cap'd at 320x240, sorry, I'll do it at 2x that res next time
Destructible Scenery?
We have a term for this.
"Godwin."
It is pretty awesome, single shot :OQuote:
was cap'd at 320x240, sorry, I'll do it at 2x that res next time
Scope single shot 3 shot burst unscoped. :iia:
Looks like a different FOV or new fp anims for br to me. H2 Beta.
Health HUD looks cool
Correct, :iia:
:\. I thought you weren't going to show this for a while. What made you change your mind?
WOW, I like that :)
:eyesroll:
Hey Korn, that's impressive! You hit a stone from 100 feet away!
**Continues to read the gripping assembly book story**
Disintegrating the ghost looks neat as well, lol.
I am missing something, and it could be due to the resolution.
Single Shot.
By the way of awesome stuff that was de-awesomed by h2's release, is there any chance of using the melee combos that were seen in the e303 demo? I've always wanted to do something with them for the sword if they're still usable...
And.. does the rocket go slower?
Nice, how it should have been. :thumbsup:
I saw a custom health bar in that video as well... ;o
It looked great, good job.
[edit] Wait, what? Is this for h2x? I suppose I am ignorant D:
Nice work, I thought that was what xbox was originally like, got upset h2v didnt have single shot/3 shot burst :(
Good to see you have revived it.
Isnt this the actuall beta? look at the other videos
Cool stuff
That is the beta.. because a beta teaser i saw had all that same stuff
no i didnt mean he was playing the beta meant they were things FROM the beta, my bad
Lightsaber...well, included I guess :/
I envy you, Korn.
pwn!
My holy shit o' meter just went through the roof.
Will this beleakedreleased?
:lol: no he is posting it for the hell of it
Question: Why would you want to play with stuff that was still in its alpha stage (not referring to the single shot thing though, thats really rad)?
Because it deviates from the final content we've already experienced so much and grown bored of. D:
Because playing with beta stuff is win, mb? :)
No, really, its awesome to play around and see what bungie used for testing physics and crap. Besides, its like someone said once:
Quote:
Originally Posted by Someone
I can understand that. In lockout, they allow'd you to spawn a banshee in the middle, and at the bottom of the gravity lift there is a human turret.
Goddamn, we ended up playing slayer with 300 overshields and regular weapons for about 45mins with only three people. It was fun shit. At the very end, I took the banshee to the very top of the structure and I figured out that I can land it in a certain spot to where it would shake causing it not to respawn automatically. I waited until I had max sniper rounds and got a energy sword and went up there and was sniping the other two guys while they were shooting each other. Takes about three headshots with 300 shields to kill someone though (which makes sense). After I would run out of ammo and nades, I would switch to ES (since I had no other ammo) and swoop down to the sniper rifle pickup. I had some VERY close encounters doing such as the ES is not like it is in the retail.
is that the flame thrower i saw in that vid?
I think they should release for the hell of it
lol the beta shared.map ? silly
The mongoose could be released since it was fully completed (minus gameplay tweaks of course) but the rest of the stuff is not even half done, one of those weapons doesn't even have textures :D So no point in releasing those, unless some creative members of the community can update them ;)
"fully completed" is relative.
IMO, the thing isn't "fully completed", even after I set it handle just like the warthog (assuming the warthog was the size of a mongoose). Either the Havok integration was fixed by released or the mongoose's physics definition is fucked up. I blame the suspension for part of it, since it likes to grind the ground after flying off higher ground onto lower. Also, the physics likes to die after you sit on it for a while and not doing anything. Sometimes, you also have to get on and get off, then get back on to get the thing moving. Later I'm going to see if that can be remedied with flagging some other cases which wake the mongoose's physics. Waterworks with a mongoose is pretty cool though, and those destroyable rocks are hawt.
The falcon would be awesome to see finished. Too bad we can't see what Bungie had in mind...
Functionality of the disintegrator is there. However, its cosmetics isn't.
Flame thrower's cosmetics are there partially. However, its functionality aren't at all. It can't hurt anything
Ye old Covenant turret is there too, but I have no cares to step foot in that thing again, thats what Halo 1 is for.
I have no intention of releasing any of the alpha\beta related content as its Bungie's IP and its non-retail content only there for testing. I'm sure there are some people at Bungie who don't like the idea that I posted videos of these things, so I'd rather not tick said people off anymore (want to to avoid any fire fights in October :-3).
Total, noob, question, on my part. But are these hard to get in game?
God, I can't wait to fly a H2 pelican.
Into H2V? Yes, the alpha tags are MUCH different from the current retail format. Some not so different, but its a pain as it appears bungie didn't have their versioning system in place yet (jul 04), so I can't make automated code that knows how to handle old definitions of some tags, I have to do it myself...
where did you get these from..?
How about singleshot, can you get that into everyones h2v easily?
Yeah. et_cg was telling me he got it in a while back too (before I posted these vids)
Its true... he did... (single shot BR when zoomed)
TBH... it's a neat idea... but.. it's absolutely worthless in gameplay (with the current BR)
If you had fully semi auto fire while zoomed it would help make it better.... but.. even then it'd be kinda lame....
I don't think so, I was playing a game with a few other people yesterday and it was really cool and worked just fine. IDK, maybe I'm just a E32003 whore...
It's better than being a post whore.
What's with you and Rossum :downs:
Well, I can see why it would work just fine in a somewhat larger scale of players, but I guess they took into the thought of smaller players who are pretty serious about their game.
I mean, there's a lot to think about when thinking about the single shot, I was going over it today in my head and with my brother;
Could I possibly lock the player in zoom so damage doesn't un-zoom them? (Probably) My reasoning as to why they chose not to lock the zoom, is simply because who really wants to get the crap kicked out of them by some nearby noob who is using a PP (Which LlamaJuice pwns with I might add)
When adding a single shot in zoom while in a close quarter combat situation, what if the people spread out a bit and they need that extra accuracy to get the last shot off? Well typically, from firefights I go headlong into, I notice I try to cover my ass sometimes by taking as much cover as possible. Now that allows me some recovery time, but the other players start to just pursue, the further I get away, I notice they start to slow off on their approach sometimes and their aim get's much more accurate. With the single shot in this, it'd keep them on their toes, but at the same time, causing an unbalance unless their index finger is uber pwnage fast with an ol' analog trigger. My thoughts keep contradicting eachother, basically with single shot in a constantly changing fire fight single shot may be advantageous, but concerning yourself with the constant pull of the trigger (which with h2v they screwed up a bit), and zooming in will affect what happens, and how it's all executed.
I have plenty more questions I answer on a continual basis when I work with my stuff, or other peoples content. So when I work with something like this, I try to key in gameplay factors. With limited Human Resources, though, I can never get real results.
My most positive thoughts behind single shot are as follows;
The BR damage is quite astronomical, so with a zoomed high rate single shot fire, placed accurately, can be quite effective. When you unzoom and are in burst mode, and you are now susceptible to error, with a wider spread of bullets. With that wider spread of bullets, though, you are making up for the lost accuracy when not zoomed in with the single shot.
Single shot would deffinately give players a great advantage in big team games against snipers. I would have loved to see it in the game for this reason. (Bah, I just had a counter-thought to this one. lol)
Single shot just pwns.
In my opinion I will probably add it to my larger maps, but for smaller, close quarter/medium combat style maps, I will stick with the default weapon tag. Being that it's Microsoft's material, I would be in for some big spankin's if the single shot BR got popular on Live. But oh well, I'd rather see something that affects gameplay, H2 needs it sometimes.
I never noticed the M in his name :embarrassed:. It was just something back on a talk about the clasped bridge, and how I thought the american public was ignorant of how the government runs things until something bad happens which would have been preventable if people would open their eyes (lets talk about it another time), he disagreed with me (which I find odd based on his character) and does something smart ass on everything I say now. Obviously with the entire community on his back (and a rep stick as long as a mile) I'll always loose so I generally don't try to start fights, but I still hate the guy.
Anyway, back to the mod. Anything that we can't do in this that we could do in the original HEK (when done) and vise versa?
Get it through your fucking thick skull, the reason why he disagreed was because you made that remark when you assumed rossmum and I were american. You came out with that, because you thought rossmum and I were kids, so we defended the people you WEREN'T EVEN TALKING TO because it's not fair on them. Heck, you're, what is it. 15? Your entire life revolves around machinima, don't tell me you think we don't have lives when all you care about is making films based on a video game.
Who hates Rossmum :gonk:
Rossmum is awesome :D
I wasn't talking to anyone on the forums, specifically you. I've lingered around this place for months before I actually joined here, I knew you weren't kids, I was talking about the general public. The majority of the people on this forum are american, and just because you aren't doesn't mean you need to start insulting me at random as soon as I start making comments on the american public, of which you don't live in.
And my entire life doesn't revolve around making movies, just another flawed assumption by you. I have a girlfriend, I do sports, I do work around the home or others people's for quick cash (until I get a job). In other words, I have a life, which is more than I can say for you.
Now for christs sake don't turn this thread off topic with you two bickering, I admit, I started it, I have no intention of it going on farther. I for one actually want to get some information on the mod so all of us including myself should shut the fuck up so that the thread can continue.
Your parents probably force you to do all that stuff :lol:
My parent's force me to have a girlfriend? Wow, first I heard of that situation.
forced you to find* one
SO YEAH ANYWAYS
kornman thats pretty win, h2v is really about to start shinin.
You guys have spent too much time in the back seat of the car. The constant "are we there yet" does not become you.
Hey Kornman do you think that one could make a working SL cross hair for H2V?
He wasn't asking kornman to do it, he was asking if it's possible for someone to do.
ok mystery of the one solved, get the fuck back on topic now, and no more fucking idiot grammar!
alright so where was i....oh yeah, korn , post another video with multiplayer action :-)
I didn't take any short clips of us playing Lockout so it would take a while to upload (thinking about finding a better codec to use before I do so though so the files are so fucking huge). Not sure if I recorded Sunday night's massacre with 3 other people on Lockout, it was cool though...