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Thread: 3d Bitmaps

  1. #1
    Alive malolo420's Avatar
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    3d Bitmaps

    Ok, you know in halo 3 how they have those 3d bitmaps on I think epitah? Like those holes in the walls with the 3d holographs.
    Inferno simulated it with a bunch of layers of 1 texture on I think Circle Pit.

    But when you open a bitmap file in guerrilla you have the choice of, 2d textures, 3d textures, cubemaps, sprites, interface bitmaps.
    Does the option 3d textures do the same thing as in halo 3.

    Sorry I guess I should have messed around with it myself but I gotta head to bed, and I don't want to forget.
    I just got reminded of it now, and was wondering.
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  2. #2

    Re: 3d Bitmaps

    what?
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  3. #3
    huehuehue annihilation's Avatar
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    Re: 3d Bitmaps

    You mean bump maps?

    I don't recall ever seeing 3D bitmaps.
    E: Nevermind, yes I do. I don't know the answer though since I've never messed with those.
    Last edited by annihilation; May 7th, 2010 at 07:40 AM.
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  4. #4
    It's it. Mythril's Avatar
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    Re: 3d Bitmaps

    3D textures afaik is used only for the shield plasma bitmap.
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  5. #5
    chilango Con's Avatar
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    Re: 3d Bitmaps

    The halo 3 holograms probably use some special shader to pull that off.
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  6. #6
    Senior Member =sw=warlord's Avatar
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    Re: 3d Bitmaps

    Quote Originally Posted by Con View Post
    The halo 3 holograms probably use some special shader to pull that off.
    I always thought those holograms were done with planes that had volumes so once entered they would change to a effect.
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  7. #7
    Alive malolo420's Avatar
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    Tool

    Hey, does anyone know where I can get the version of tool that compiles anything no matter what or how many errors you have?
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  8. #8
    chilango Con's Avatar
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    Re: Tool

    You should just fix the errors
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  9. #9
    Alive malolo420's Avatar
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    Re: Tool

    I think its because of too many polygons. I added the scenery straight into the BSP and its poly count is massive. can't remember how big it is, but I'll post next time I open max.

    Edit: And its not apart of overdose, Its a little side project I started yesterday. DMT-Paintball, I made a little area with sandbox and ported it to CE, going to make realistic woodsball guns, like most of the tippmann guns for example.
    I'm a paintball fan

    Edit2: I wanted the scenery in the map so the paintball splatters would go on everything. And I'm, pretty sure if I use it, the error wont really affect it.
    Its called toolio, its here on modacity but the download link doesn't have the file on the server anymore.
    Last edited by malolo420; May 8th, 2010 at 02:48 AM.
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  10. #10
    huehuehue annihilation's Avatar
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    Re: Tool

    This is what you want.
    http://www.krueger.webuda.com/TOOLIO/toolio.zip


    Tbh you're better off fixing the errors. You're just increasing the possiblity of an exception.
    Tool gives you erros for a reason etc.
    Last edited by annihilation; May 8th, 2010 at 03:14 AM.
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