- "BACKPACK" WEAPONS MOD -
CtrlAltDestroy
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Readme:
Download Tags and Script:Code:______________________________________________________________ | | | | | - HALO 3 STYLED "BACKPACK" WEAPONS - | | - VERSION 1.00 - | | | | - CtrlAltDestroy - | | | | - Completed : 02-23-07 - | | | |______________________________________________________________| | _________________ | | | - DESCRIPTION - | | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ | | Unless you've been living under a freakin' rock, the | | title should be pretty self explanatory. This will enable | | your secondary weapon to show up either on your spartan's | | back or thigh (depending on its size) when not in use. | |______________________________________________________________| | __________________ | | | - INSTALLATION - | | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ | | 1. Back up your "globals\globals.globals" tag. | | 2. Take the contents of "tags\" included in this RAR and | | extract them to your root "tags\" directory. | | 3. Take the "backpack_weapons_script.hsc" included in this | | RAR and extract it to your level's "*\scripts\" folder | | 4. Open your scenario in Sapien and compile scripts. Save | | your scenario. | | 5. Compile a cache file and enjoy! | |______________________________________________________________| | _____________ | | | - CREDITS - | | | ¯¯¯¯¯¯¯¯¯¯¯¯¯ | | - CtrlAltDestroy: | | - Scripting, model work. | | | | - Veegie: | | - Some pointers & help. :) | | | | - Teh_lag: | | - Also giving me some help. | | | | - Trulife8342: | | - His Halo 2 mod (when I looked at one of the pics, | | I suddenly knew how to execute it. <_<) | | | | - Not PenGuin1362: | | - ;p | |______________________________________________________________| | ___________ | | | - NOTES - | | | ¯¯¯¯¯¯¯¯¯¯¯ | | - You may edit anthing as you like, just be sure to give | | proper credit! | | | | - If you plan on adding any new weapons... well... good | | luck on that. I already maxed out the shader blocks in | | the model tag. :/ | |______________________________________________________________| | __________ | | | - BUGS - | | | ¯¯¯¯¯¯¯¯¯¯ | | - When a player dies, the backpacked weapon appears to | | remain on its back, though a pickup-able duplicate is | | also spawned. | | | | - If the game is set so you only spawn with one weapon, | | your readied weapon appears to be backpacked, even | | though you are holding it. Picking up another weapon | | fixes this bug. | | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
H2Vista: http://www.h2vista.net/l33t/files/ba...leasev0100.rar
Hackhalo: http://www.hackhalo.org/l33t/files/b...leasev0100.rar
Halomaps:http://hce.halomaps.org/index.cfm?pg=3&fid=2523
Download Test Map "backpack_gulch":
H2Vista: http://www.h2vista.net/l33t/files/backpack_gulch.rar
Hackhalo: http://www.hackhalo.org/l33t/files/m...pack_gulch.rar
Halomaps:http://hce.halomaps.org/index.cfm?pg=3&fid=2524
Download Source Files:
H2Vista: http://www.h2vista.net/l33t/files/ba...ons_source.rar
Hackhalo: http://www.hackhalo.org/l33t/files/b...ons_source.rar
Enjoy.![]()





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