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Thread: [GALLERY] InvaderVeex's Eyesores

  1. #41
    Joshflighter
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    Re: [GALLERY] InvaderVeex's Eyesores

    Quote Originally Posted by DaneO'Roo View Post
    Don't let these people blow smoke up your ass. This stuff is in no way great, but it's admirable that your trying. You need to venture more artistically though. So far these are just dodgy looking dodge and burn jobs or something and if they're not, that's what they look like.

    I'm not better then you IV. But really, listen to the last part.
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  2. #42
    HA10 Limited's Avatar
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    Re: [GALLERY] InvaderVeex's Eyesores

    Nice work, do you have any brushes you'd recommend to a noob? (aka me :P) , I just started back modelling/texturing, my first one hasnt been great, I'd post it but dont want to thread jack.
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  3. #43
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: [GALLERY] InvaderVeex's Eyesores

    psst, its called making your own like everybody else
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  4. #44
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    Re: [GALLERY] InvaderVeex's Eyesores

    Out of all the brushes that are out there, when I went on a downloading spree last summer, I only found 2 brushes, out of about 400 I downloaded total useful. You're best making your own.

    e*

    Here's one of my experiment renders. I like it better than the other one I posted, so here it is, I guess. And yes, the shadow is disgusting

    http://img397.imageshack.us/img397/8358/progressfm4.jpg
    Last edited by Invader Veex; December 11th, 2008 at 10:02 PM.
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  5. #45

    Re: [GALLERY] InvaderVeex's Eyesores

    Quote Originally Posted by DaneO'Roo View Post
    Don't let these people blow smoke up your ass. This stuff is in no way great, but it's admirable that your trying. You need to venture more artistically though. So far these are just dodgy looking dodge and burn jobs or something and if they're not, that's what they look like.

    It's a start, but nothing artistic or impressive to me yet. Heres a tip, get the fuck away from the guns and weapons and the halo shit. What I owe most of my progression to was my constant little side projects I didn't often show to people, strange level textures and designs, most recent example I can give is this. Stuff that forces you to turn outwards creatively and lets you really explore your minds design eye.

    Also I might point out, your work all seems to be aiming safe. You don't seem to be pushing yourself maybe because people tell you your awesome.

    Tweek, Snaf, Ross and Wave O (more lately my ut3 mod team buddies) are the people I run to for second opinions. I don't care what the fuck anyone else says, because they don't know what the fuck they're talking about.

    I'd like to think I've elevated to the point where I know what the fuck I'm talking about now, so heres the deal, when I say it looks good, it looks good. My aim is dano555666.


    e* Wait a minute, scratch that last part, you are already talking to me on aim, and you have been since you started getting better :3

    I always forget who the fuck people in my aim are on modacity. Soon as I saw your forerunner thing I clicked. You've never shown me any of that other crap though.

    Still, my previous stuff still applies.
    I think I liked you better as a newb
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  6. #46
    Senior Member Geo's Avatar
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    Re: [GALLERY] InvaderVeex's Eyesores

    Yeah... Chewing someone out and then raising yourself above him doesn't exactly strike a high note with me either.
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  7. #47
    I R Serious Texra DaneO'Roo's Avatar
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    Re: [GALLERY] InvaderVeex's Eyesores

    No one ever raises themselves above anybody, no one can. You either step up or you fall short. There's no grey area here. I gave him my honest opinion and because I'm the only person in this thread to give actual advice I get blamed for stepping on people.

    I'm sick of this fucking protagonist-antagonist based fucking community. You all need someone to post your indignant opinion towards, first chance you can get, to look like some sort of eHero, a good guy. I don't try to do anything, I don't elevate myself above anyone. Myself I am a not perfect at what I do, but I have spent enough sleepless nights and 3 am bedtimes to tell you that I have really really tried at something, and my opinion is worth sharing, regardless how fucking pompous you think I am. If it helps at least 1 person, It wasn't a waste of time.

    Quit mistaking knowledge for righteousness. That's your self reflection at work, not my wrong doing. I have experience, I give my honest opinion. There are no bad guys here.

    I'm really sick of this noob syndrome thats taken a hold of people. Theres no such thing. You either have the will and the balls to fucking try at something, to dedicate yourself to it entirely or you fall short at it. The problem is, none of you seem to REALLY try as hard as you really should be at "your thing".

    You think I give harsh fucking posts, try posting some of your digital work at polycount forums, or gameartisians. You'll be bawing in your creative shell for an hour because a whole community of Tweeks just gave you the most honest expanded critique you've ever had. I had just as rough a time starting out if not rougher. Try being trolled by Veegie, the lord of face eating about how mediocre and pathetic your work is. As much of an asshole I thought he was, I realised he was right and he is now a valid respectable person to me.

    I know people are starting out, I know people aren't quite as good at something yet, that's why I test people. If you can't handle the burn and the assholes then you really have no chance. If you really loved something it wouldn't matter how fucked up things were.

    Passion == Arrogance at these fucking boards.


    Btw Veex, your AR normal has too much contrast in the blue channel, needs too be whither and brighter....... or your line detailing on your diffuse is WAAAY too evident and dark. Let your normal/bump map do those, and only really accentuate those lines by the material AROUND the lines. Utilise natural grime and dust collection and expand on your oxidisation colours on the metal to bring out the edges and the convergance of each particular piece. The whole thing looks monotonal and seems to be a waste for 8 bit per channel RGB. It looks almost cel shaded.

    Really look at it, does it look like a gun to you?
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  8. #48

    Re: [GALLERY] InvaderVeex's Eyesores

    Quote Originally Posted by DaneO'Roo View Post
    raeg
    I was actually thinking you used to be able to say the same thing in a lot less words, but okay.
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  9. #49
    I R Serious Texra DaneO'Roo's Avatar
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    Re: [GALLERY] InvaderVeex's Eyesores

    Well sorry for jumping to conclusions when lately whenever I post all I get is nagging about how much of a shithead I am.
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  10. #50

    Re: [GALLERY] InvaderVeex's Eyesores

    Quote Originally Posted by DaneO'Roo View Post
    Well sorry for jumping to conclusions when lately whenever I post all I get is nagging about how much of a shithead I am.
    I probably just picked the wrong choice of emote, <3 man.
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