Don't let these people blow smoke up your ass. This stuff is in no way great, but it's admirable that your trying. You need to venture more artistically though. So far these are just dodgy looking dodge and burn jobs or something and if they're not, that's what they look like.
It's a start, but nothing artistic or impressive to me yet. Heres a tip, get the fuck away from the guns and weapons and the halo shit. What I owe most of my progression to was my constant little side projects I didn't often show to people, strange level textures and designs, most recent example I can give is this. Stuff that forces you to turn outwards creatively and lets you really explore your minds design eye.
Also I might point out, your work all seems to be aiming safe. You don't seem to be pushing yourself maybe because people tell you your awesome.
Tweek, Snaf, Ross and Wave O (more lately my ut3 mod team buddies) are the people I run to for second opinions. I don't care what the fuck anyone else says, because they don't know what the fuck they're talking about.
I'd like to think I've elevated to the point where I know what the fuck I'm talking about now, so heres the deal, when I say it looks good, it looks good. My aim is dano555666.
e* Wait a minute, scratch that last part, you are already talking to me on aim, and you have been since you started getting better :3
I always forget who the fuck people in my aim are on modacity. Soon as I saw your forerunner thing I clicked. You've never shown me any of that other crap though.
Still, my previous stuff still applies.
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