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Thread: itt: sel begins unwrapping cliffs, makes shitty map better

  1. #1111
    chilango Con's Avatar
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    Re: suoıʇɐןǝʌǝɹ [dıʍ]

    Quote Originally Posted by Reaper Man View Post
    I don't think it looks as believable as the first shaders you did for that thing, a couple pages back. Still looks cool, nonetheless.
    You would have to see it ingame. The problem it had was that the mask had a lot of noise and the mask itself wasn't animated (it had to be static). There were of a lot of details that just stood in place, so I tried to fix this with a blurrier mask and an additional animated map.

  2. #1112
    Freakonomics Matooba's Avatar
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    Re: suoıʇɐןǝʌǝɹ [dıʍ]

    Quote Originally Posted by Con View Post
    last waterfall pic I swear! (it's done)


    Yes, that little edge has been fixed.
    I think the white water should be dropped down. Water flows over before it starts foaming. It would be more realistic.

  3. #1113
    . .Wolf™'s Avatar
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    Re: suoıʇɐןǝʌǝɹ [dıʍ]

    Hate to break it to you. This is just a game...

  4. #1114
    chilango Con's Avatar
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    Re: suoıʇɐןǝʌǝɹ [dıʍ]

    Revelations is serious business.

  5. #1115

    Re: suoıʇɐןǝʌǝɹ [dıʍ]

    Quote Originally Posted by Con View Post
    Revelations is serious business.
    This.

  6. #1116
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: suoıʇɐןǝʌǝɹ [dıʍ]

    The lack of unwrapping is serious business.

  7. #1117
    Senior Member
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    Re: suoıʇɐןǝʌǝɹ [dıʍ]

    Quote Originally Posted by jcap View Post
    The lack of unwrapping is serious business.
    Ask Dee to do it.

  8. #1118
    The One and Only TheGhost's Avatar
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    Re: suoıʇɐןǝʌǝɹ [dıʍ]

    Guys it's really not that difficult. (I don't have 3ds installed though)

    It would probably only take an hour or two, assuming the cliffs are already well UV'd except for the seams.

  9. #1119
    A V A L O N TeeKup's Avatar
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    Re: suoıʇɐןǝʌǝɹ [dıʍ]

    It could use a bit more...color too. >_>

  10. #1120
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: suoıʇɐןǝʌǝɹ [dıʍ]

    Quote Originally Posted by Con View Post
    You would have to see it ingame. The problem it had was that the mask had a lot of noise and the mask itself wasn't animated (it had to be static). There were of a lot of details that just stood in place, so I tried to fix this with a blurrier mask and an additional animated map.
    Can you post a video of the waterfall? I really wanna see it in action.

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