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Thread: laghing_rabit's help thread

  1. #101
    dont ask why, ask why not laghing_rabt's Avatar
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    Re: laghing_rabit's help thread

    ok, I'm not winging it, I've looked at several tutorials, each several times, and I've come to the conclusion that I messed up modeling one of the bunkers on the map, but its fixed now. and thanks teh kid for the building tut.

    E: any tutorials on making textures and uv mapping? I don't like sticking with simple repeated textures.

    E: also can I get pointed out to a good cov carbine tag; I can't find any on halomaps.org.
    Last edited by laghing_rabt; February 23rd, 2010 at 09:06 PM.
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  2. #102
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    Re: laghing_rabit's help thread

    man my post took a drop back and my issues with shit doesn't.

    I tried to purge all the zteam effects that have been fucking with me by riping an original map that came with the game, and turining the overite thing on in my settings, but now I can't open any thing in sapien any more I get this in my debug

    2.28.10 00:39:41 sapien pc 01.00.00.0609 ----------------------------------------------
    02.28.10 00:39:41 reference function: _write_to_error_file
    02.28.10 00:39:41 reference address: 401b13
    02.28.10 00:39:41 Couldn't read map file './sapienbeta.map'
    02.28.10 00:39:41 CreateDevice succeeded with refresh rate = 0
    02.28.10 00:39:42 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
    02.28.10 00:39:42 Increasing sound decompression buffer size to 1048576 bytes
    02.28.10 00:39:43 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
    02.28.10 00:39:43 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
    02.28.10 00:39:43 EAX: 0x00000000
    02.28.10 00:39:43 EBX: 0x00000101
    02.28.10 00:39:43 ECX: 0x00000000
    02.28.10 00:39:43 EDX: 0x00000000
    02.28.10 00:39:43 EDI: 0x0018E3D0
    02.28.10 00:39:43 ESI: 0x00000000
    02.28.10 00:39:43 EBP: 0x0018E2A8
    02.28.10 00:39:43 ESP: 0x0018E298
    02.28.10 00:39:43 EIP: 0x773F0BE2, 83 C4 04 C2 ?????
    02.28.10 00:39:43 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157 : #-1 is not a valid object_function_block index in [#0,#4)

    don't worry about the sound card issues, I always get that, and it hasn't caused any problems before. andI can't find the stencils its talking about.

    help would be very much appreciated. I know you guys perfer to flame me instead, but I put up with it becuase this is the only place where people have the slightest clue of what they're talking about.
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  3. #103

    Re: laghing_rabit's help thread

    its the last error thats messing you up "02.28.10 00:39:43 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157 : #-1 is not a valid object_function_block index in [#0,#4)"
    get a new scorpion folder and your problem will be solved
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  4. #104
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    Re: laghing_rabit's help thread

    how the hell could you tell what it was? thanks. now any one got any tips on modeling weapons in gmax, the tutorial I found that delt with modeling it said to use a profile image of the gun being modeled, but I don't have that luxury, and I'd rather box model than use planes. also is it possible to create bipeds solely using gmax? and I don't know how to skin, or do practically any thing with textures besides repeating the same one over and over again. and how do you make leaves for trees? I exported a model of a tree to see how they make it, but the leaves seem a little complicated.
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  5. #105

    Re: laghing_rabit's help thread

    Quote Originally Posted by laghing_rabt View Post
    how the hell could you tell what it was?
    That error is old as dirt man

    everyone and their friends friends had that error and fixed it
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  6. #106
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    Re: laghing_rabit's help thread

    I'm a noob leave me alone. also can I get any tutorials on making devices? I want to make a really big door, like the one on high ground.
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  7. #107

    Re: laghing_rabit's help thread

    Quote Originally Posted by laghing_rabt View Post
    also can I get any tutorials on making devices? I want to make a really big door, like the one on high ground.
    I went on hce.halomaps.org, searched "device tutorial" and it was the first item in the list. It took at the most 10 seconds to do.

    http://hce.halomaps.org/index.cfm?fid=1209

    Please search before you ask, because most of the time a tutorial/solution has been already made to help you do something.
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  8. #108
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    Re: laghing_rabit's help thread

    I serched for a device tutorial and got 3 pages of weapon tutorials, then 2 pages of stupid maps and vehicle tutorials. can I get any tips for making complex textures for vehicles, and weapons? I'm kinda only in the basics for texturing and uving. thanks for the help so far though.
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  9. #109
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    Re: laghing_rabit's help thread

    http://tinyurl.com/ykb65sm

    Third link down.








    http://waylon-art.com/uvw_tutorial/uvwtut_01.html
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  10. #110
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    Re: laghing_rabit's help thread

    by the way, whats wrong with the scorpion folder that gives that error? also I'm making trees and don't know how to go about making the leaves, I exported a model but was lost by how they did the leaves. and is it possible to make a biped using only gmax, or do I need some other program that hopefully is free?
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