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  1. #37
    I R Serious Texra DaneO'Roo's Avatar
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    Sep 2006
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    Re: Zero Time to Spectacle

    The whiteness settings on the specular are too high and there isn't any diffusion through it. Thats what makes shit look wet. I think they need to just fuck the bump maps right off the detail map because the only way you could fix it is by giving the detail maps their own specular map as well. Better to just leave the bump maps to the main texture.
    Last edited by DaneO'Roo; October 17th, 2007 at 06:41 AM.
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