Quote Originally Posted by Aßyll View Post
Actually try adding it to your init.txt, like the Events. (I think that's how he wanted it) and it works okay for me.
oh, except it doesnt recognize different maps at all... lol. Nah, you just gotta remember which locations are for what map. But just add the tel's in the init like
Code:
t add origin 0 0 10
t add bluecliff -44.32 -12.23 52.99
t add redcliff 16.99 -20.30 49.18
That's way to much work... I agree though, you could name all of your locations like "MapName_LocationName"... It would take WAY to long to type those in though, my way would be way faster and more organized, if it's possible of course...

This will work for the Official Yoyorast Server Paris though, since it's only ever playing one map, with varying gametypes.

Thanks.