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Thread: Termy's Server APP (SAPP)

  1. #171

    Re: [APP]Termy's server APP

    Quote Originally Posted by Aßyll View Post
    Actually try adding it to your init.txt, like the Events. (I think that's how he wanted it) and it works okay for me.
    oh, except it doesnt recognize different maps at all... lol. Nah, you just gotta remember which locations are for what map. But just add the tel's in the init like
    Code:
    t add origin 0 0 10
    t add bluecliff -44.32 -12.23 52.99
    t add redcliff 16.99 -20.30 49.18
    That's way to much work... I agree though, you could name all of your locations like "MapName_LocationName"... It would take WAY to long to type those in though, my way would be way faster and more organized, if it's possible of course...

    This will work for the Official Yoyorast Server Paris though, since it's only ever playing one map, with varying gametypes.

    Thanks.
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  2. #172
    Member Aßyll's Avatar
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    Re: [APP]Termy's server APP

    I just wanna say THANKYOUTHANKYOUTHANKYOU again, Termy! Everyone's loving the stunts you can do on my server - cmt_snow_grove ridges are so much fun to run up! More and more players are loving my server thanks to your SAPP!

    Just the next few things I'd like, such as set ammo (or battery), weapon, nades, health, and shield on players, and a relative teleport cmd, like 'jump'. It'd also be great if SAPP could save its configuration to like an alternate init.txt file, so that you don't have to remember what you put, and add it to the init.txt each time.

    And, if you could use players' id instead of coordinates, so that you dont have to memorize numbers, and can add locations from a player, or tel To another player. (Maybe have that a parallel cmd to t, like player_t, if it's too much trouble to overload the t command)


    Lastly, to fix up my idea for my SuperStunts server, could there be a different version that instead of admins doing stuff to other people, you just have anyone can do commands, but only to themselves? i.e. instead of [\s # <speed>], anyone can then do [\s <speed>] which will only do it to themselves. (It also disabled other global commands, and maybe won't allow any normal server commands? Okay.. that's going into the realm of admin levels, that differentiate what commands you can do at what level...)

    *sigh*
    Then again, I re-remember that you had quit for the project. (at least at this time). So... let this just be a list of ideas I have to share with the public. ... If/when I can learn how to make my own server app, I'll try to add these in.
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  3. #173
    is pointing at his post Evil_Monkey's Avatar
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    Re: [APP]Termy's server APP

    First off, great app.

    Is it possible that you can add a feature where a user can use a players current location when adding a teleporter?

    Example:
    t add location_name player_number
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  4. #174
    Meep, Meep FluffyDucky™'s Avatar
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    Re: [APP]Termy's server APP

    Or even simpler, /st d shorcutsarethebest
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  5. #175
    El Durado :/
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    Re: [APP]Termy's server APP

    I haven't tested this out yet (due to current issues) but I have a question, can admins run these new commands as well or is it just for the server operator.
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  6. #176

    Re: [APP]Termy's server APP

    Quote Originally Posted by supersniper View Post
    I haven't tested this out yet (due to current issues) but I have a question, can admins run these new commands as well or is it just for the server operator.
    Admins can run the commands, but teleport locations can't be saved by anyone without access to the "init.txt" file.
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  7. #177
    El Durado :/
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    Re: [APP]Termy's server APP

    Quote Originally Posted by Freelancer View Post
    Admins can run the commands, but teleport locations can't be saved by anyone without access to the "init.txt" file.
    Well that's good that admins have some power now but it's a shame that the teleport locations aren't stored in a differen't place like the admin list is.

    Now I know Termy said you had to look at the player details using the command for it but is there an easier way to find the coordinate points?
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  8. #178

    Re: [APP]Termy's server APP

    Quote Originally Posted by supersniper View Post
    Well that's good that admins have some power now but it's a shame that the teleport locations aren't stored in a differen't place like the admin list is.

    Now I know Termy said you had to look at the player details using the command for it but is there an easier way to find the coordinate points?
    No, the "d" command is the only way to display them. Use console and RCON to add teleport locations and check them in the "d" command. When you use Termys app commands in console the output that it displays stays on the screen until you close the console or run out of room in the console display area, it's really easy to add coordinates or write them down when they stay on the screen until you get rid of them.
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  9. #179
    El Durado :/
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    Re: [APP]Termy's server APP

    Ah, thanks again Freelancer.
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  10. #180
    El Durado :/
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    Re: [APP]Termy's server APP

    ... I can't use the textunban command. I did textban 7 and it worked
    then when I try to use textunban 7 all it says is error
    how do I unban them.
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