Quote Originally Posted by Amit View Post
This is irrelevant.

I always wondered why they went down in one hit. In Halo 2 they took a few good hits to the orange before going down. I haven't played much of Halo 3's campaign so I can't say I've met them yet.
I played H3 campaign for the first time today and went up against some hunters (heroic). To stop people fucking with the orange, they seemed to have shrunk it's size/put more armour overlapping it so that you can't really see it from directly behind. They also made them turn around much quicker (smashing your face into the ground as soon as they did if you were close enough)and stop their charges quicker.

If you guys could implement stuff like that into the higher level hunters, that'd be awesome. :awesome: