Right, I can set Halo into widescreen using -h (height) and -w (width) parameters in the shortcut I think. I'll take a look, right now working on something else camera related

Been looking into that too selentic, one way that might work is by changing the position of the fp arms, some how find the position of the node. I'm only assuming thats how it was done before, I'm hoping Kornman knows and can help narrow it down for us