Before I start, for those who actually follow who's posting what, I know I said I haven't really being doing anything HEK related recently but what I meant was I haven't really been using the HEK. I have however been playing with Visual Basic in Visual Studio 2008 without really knowing what I'm doing, attempting to create a new tool++.
The reason I'm doing this is the old tool++ screws up whenever you try to compile a model (including bsps) that doesn't have all it's shaders already created in you tags folder. I've dug around on the internet for a few days and managed to find enough code to get the tool command to run but I'm having a similar issue to the one I set out to avoid, plus an issue exclusive to my app. This second issue is that the program only works at all if it is in the HALO Custom Edition folder with tool, otherwise tool looks for whatever you're compiling in a sub-folder of the location of my program, not tool itself. The debug.txt is also created in the same folder as my app, not tool. This second issue is especially anoying as I spent some time (before getting the run tool bit to work) working on a settings menu complete with code to check the halo custom edition directory entered by the user actually exsists and contains tool.exe and haloce.exe.
You'll probablly need more information to be able to help, if so and you're willing to help just ask and I'll see if I can provide the info.
Bookmarks