Quote Originally Posted by skywalker71291 View Post
okay ummmmmmmmm i know the makers of tool++. They knew they be bugs the have to fix it. Dont steal their idea okay
Tool++ was created by Kornman, you are thinking of Tool #. It is hardly an original idea to create a GUI wrapper for Tool, and I find it rather annoying that you believe Rhydgaled is "stealing their idea". A little competition is good for the community, and it doesn't hurt anything by him trying to do this.

Quote Originally Posted by Arightwizard View Post
The other features would require much more coding as well as a concept of C++, to compile the shader tags in. (Like making a script to write to a .cpp file, then compile that with existing files into a tag).
I think you are over analyzing the situation. Why would he need to go through C++ to have Tool generate a shader file, which it does already? All tool does is create a blank shader tag, based on whatever type you choose when prompted.