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Thread: Quick-Crit 2008-2009

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  1. #10
    Senior Member =sw=warlord's Avatar
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    Re: The Studio Quick-Crit Thread


    Better?
    That has chest, abdomen and head in one bitmap.
    For the texturing my idea was to get the model unwrapped and then make a decent set of materials in 3ds material editor and bake those onto the diffuse.
    Im guessing that wont work correctly?
    Im just following what it says to do in my 3ds max book i got.
    Last edited by =sw=warlord; October 28th, 2009 at 10:16 AM.

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