Who gives a crap? Fun game and story > staying consistent with every detail from a vague, tangentially-related book? All of Nylund's books have contradictions or stupid plot-points best left ignored.
Except knowing all the inconsistencies while playing the game creates discontinuity, and discontinuity breaks the experience. That's part of what made the Prequel Trilogy of Star Wars so terrible (the rest was Jar Jar and terrible acting).
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