Quote Originally Posted by ejburke View Post
The AR is a dinosaur of a weapon cliche. It helps nothing. It just masks things, like hiding a fart with a smellier fart. Spire is a very unconventionally designed map and I never found it to be good for much of anything. But AR starts? That's just simple gimping. If I'm going to be gimped, I think I'd rather have my DMR's reticle start randomly dancing around the screen than be saddled with an AR on that map. But then again, I haven't touched MP in weeks.
It promotes map movement on Spire. And obviously you've never used the AR to its full effectiveness; it's a powerful and useful weapon when used right. It's basic at first glance, but pumping the shots with shorter controlled bursts can result in an easy kill or deal great damage to a player's shield and health.

Bloom makes sense until you reach the DMR. Even for the pistol (which is a 5sk and shouldn't have flawless accuracy) bloom works proportionally; if you time your shots right it's not even a problem. However, the DMR has too random of a projectile error with bloom, which makes it sort of like the Halo 1 AR but with headshots and no full-auto version.