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Quote Originally Posted by DSalimander View Post
As we have said before: it is better for the community to release the tags and advance our skills in making maps. Arrogant people like CMT who keep their skills, methods, and apps from the public only hold the public back from advancing in ways we make better things. If everybody released their tags, the community could make unbelievable maps. There really is no reason to protect maps if you plan to release them. If you release maps, keep them unprotected. If people rip tags and place them in "box maps" WHO CARES? Just don't download the crappy maps. Crappy maps are inevitable. But if people make awesome maps everybody loves, congratulations, the community can enjoy better maps.
If everybody released their tags, the community would have an unbelievable amount of maps which are nothing more than an embarrassment to the creators of the tags. The "unbelievable maps" are the ones which actually don't have any problems with tags. They can either handle making all the tags on their own, or they have the connections and RESPECT to get their hand on whatever they want. That is where most people go wrong. They do not know how to actually work their way up the ladder and end up digging their own graves. Weapons are designed the way the developer wants. They spend hours working on it, perfecting it, and for what - so they can have it all crushed and manipulated by someone they don't have any affiliations with? Releasing all tags would do nothing more than produce not just bad maps, but bad maps which are a bad image for everyone, not just the map maker. There's also the issue of not giving credit where it is due. That's an issue which could spike an entire debate about who owns what.

Quote Originally Posted by DSalimander View Post
I am releasing the tags for the better of the community. Like it or not.
You're not doing it for anyone but your own ego. You have the motive of those like the prosecutor of the Duke Lacrosse case where he most likely knew he was doing the wrong thing, but did it for nothing more than seeing themselves in the headlines and being a name everyone knows. You are doing this because it will make you a "hero" among those who have wanted the tags for so long. That's the real reason for you doing this, whether you can see it in yourself or not. You're not "showing anyone up", you're not teaching anyone a lesson. All you're simply doing is taking an already gaping wound and making it bigger. If you're completely convinced on that's what you want to be known for, then I guess there isn't anything else anyone can do about it. Just remember to make the most out of your 15 minutes of fame, because it will be come and gone like it never happened, and you'll just become another shadow with nothing, just another brick in the wall of shame, walking in everyone else's footsteps.

I really want to talk to you. I don't want to be all hostile or anything, I just want to understand this. I simply do not understand. The only thing I do have a clue about is the psychological aspect. I want to know not just about the tag issue, but about your ransom and the website.

Quote Originally Posted by DSalimander View Post
1.) Arteen's map "Grove" with the addition of your tags made a hit. Your tags can make a difference.
2.) Even if people can't use your tags, it would be interesting to see how they were made and help them/us make better stuff.
3.) People do need to learn how to make their own tags, but why make your own if you have better ones already made? DUH.
4.) People have been claiming tags their own for a long time. It happens to everything. Don't cry about it. Thing have a way of sorting out.
5.) If your tags are used by others and placed in crappy maps, who cares. Some of your maps suck too. Are we crying about it?
6.) For the 2nd time, I did not use the fucking DXripper.
7.) The tags will be placed in good and bad maps. GET THE FUCK OVER IT.
8.) Maps with your tags might have better gameplay, it all depends on how smart the map maker is.
9.) Even if your tags don't make maps better, people can leard from them about how such beautiful things are made. (See 2.))
10.) Ironclad, what is up your ass? I am not a bad mapper, you are. I have a couple W.I.P.s I am about to release. I remember in-game when you saw that invisable face floating (map bug) and you were totally amazed by it, YOU are the n00b. And I am not a failure as a person, I am actually quite nice. I am just irritable when it comes to bull shit like this.
11.) russmum, I couldn't agree any more that idiots should be shot at birth. But your post indicates that you should have been shot at birth, because it makes absolutely no sense you fucking idiot.
1.) That's actually quite a compliment, but let us examine that claim for a moment. Grove was taken and "updated" by CMT. While the bulk of it is focused on the tags, it wasn't made a hit because of that. Grove was a hit before then. The second time around, it was just a bigger hit because of the foundation it had the first time. CMT is a popular name, mainly because of their SP release. Quite frankly, you can probably brand a piece of shit with CMT, and it will be a big hit (oh wait, wasn't shit voted to be better than CMT in The Arena? ). Any map with their tags will not just make a map "excellent". More than the weapon set goes into making a map.

2.) Why would it be so interesting? Look at Halo's weapon set. They don't have anything "special" or anything added to them. They did nothing more than take what we already had and use it to the best of its ability. If there ever is a question concerning how something is done, really the best thing to do is to come here and ask it in the editing forum. ALWAYS someone will help and give you an answer to how it can be done, and they might (on occasion) give the files for doing it. This has happened in the past. What this does is not only educate the content creator, but it gives them the confidence in doing it and it then becomes their own.

3.) Originality. Distribution rights.

4.) Of course, after long (usually days) of debating. However, by that time, usually the damage is done and too widespread to manage to correct.

5.) The creators care. Unfortunately, you probably never had the experience to share, so what do you know?

6.) I'll take your word for it.

7.) Understand the argument.

8.) You said it yourself, "it all depends on how smart the map maker is". Sadly, the bulk of map makers who would have to resort to CMT's tagset aren't smart. This goes back to what I said about the balance and respect. Usually, if it is a good map and people are interested, the creators of the content they want will share it.

9.) See number 2.

10.) I'll let Ironclad answer...

11.) ...