I don't think I read very carefully, or maybe I just missed it, but...
This is just going to include the standard Halo 2 weaponset right? First post looks like it'll include Halo 3 stuff...but...
Good job, beautiful map so far.
I don't think I read very carefully, or maybe I just missed it, but...
This is just going to include the standard Halo 2 weaponset right? First post looks like it'll include Halo 3 stuff...but...
Good job, beautiful map so far.
Wow that looks good. I've always wondered. Where is the option to see the amount of verticies and polygons you have in your model?
These new skins are awesome too.
Those bases look :o Too bad there won't be a Valhalla for Halo CE.![]()
a short little grav lift is pretty different from a man cannon, but I don't see why it wouldn't work with classic grav lift technique. I mean, unlike grav lifts, all the man cannons need to do is rocket you to an ambiguous location somewhere in the middle of the map, there's no precision.
It might not look nice, but it's certainly not a limitation
i'm affraid sxcness is allways a limitation![]()
Besides, the gravlift for Zteam's would have you detach camera in a closed space. In Valhalla, you're being sent out in an open area and usually you would want to shoot people while you're in midair (or the other way around =P) so doing that same method wouldn't be useful.
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