Im texture baking cliffs in mudbox and so far its been 2 hrs. and is at 30%. Also, there's 2gb worth of images made so far in mudbox's texture folder. Is this normal? are cliffs different than rocks?
im not quite sure how to unwrap... cud some1 explain what you have to do...
here a link to dwnload the cliffs: http://rapidshare.com/files/43415700/new_map1_cliffs.max.html
better yet, unwrap it for me and make a video of you doing it
if you don't have a recording program heres a free one: http://www.download.com/HyperCam/300...-10309090.html
Hey bud, depending on how big your lvl is you may need to split up the cliff walls so you are using 4 seprate normal maps. try to make sure you slpit it up to hide the seems. Also i can tell you did not unwrap it at all. If you are getting 422342314123 texures in your mudbox folder , its because you have failed to unwrap properly. for cliff walls i just select a certain amount of polys all roughly facing the same DEGREE, and use Planar option found within UVW mapping. I scale/rotate the gizmo until it surounds my faces. then hit the FIT button. I then do the same thing to another set of polys and then i stitch then all together. The tutorial is for advance users. please make sure you are knowledgable in max/maya first
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