How can I make my level brighter without changing the modelling. I'd rather it look like natural light, rather than glowing walls.
Dynamic Lighting?
Get a brighter monitor or learn how to make use of floating light polies.
Make the texture shaders produce light.
Remove some heavy objects.
Originally Posted by Vicky Remove some heavy objects. Classic.
yeah, now that i look back i thought that it did say lighter... so never mind :P
The thing which is making it dark is that it is surrounded by cliffs around the map, I suppose I could reduce the height of the cliffs a little bit.
Or create a light source covering the area you want brighter.
How can I make a light sourve ^^^ also is there a sky setting I could change?
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