Quote Originally Posted by et_cg View Post
Well, it'd be as simple as extracing everything from the shared.map and compiling your own. :P

Then, you just distribute your own after you've figured out how to work around the default one.

At least I've come to believe so.
See, that makes sense until you think about Live. If you change the biped, how is that going to react with the ability to select your own? What about weapons? I am perfectly fine with the fact that my map probably won't allow for achievements if I do implement custom content, I just have to wonder how it will all play out.

Also, sorry for thread jacking D:

Good job, again =D.