or download the high-quality version
<link>
or download the high-quality version
<link>
I'm going to tell you exactly what I did on the bungie forums.
Posted by: No Refunds
1. You sound like a robot.
2. The FOV can be increased by going to widescreen. Don't have a widescreen monitor? Window it.
3. You act like Halo 2 on the xbox was a bad game. This includes the same features as the xbox version. "It's just the xbox version with a bunch of bugs." You make me laugh because it's the same bugs on the xbox version. The BxR or there x combo's don't have much of an effect on gameplay as it is. The quickmatch feature might be a little buggy, but remind me, why do we need a quickmatch when we have a browser that will get us servers twice as fast?
4. The mod tools are limited yes, but what they can do is amazing. The controls are simple, placing spawn points, vehicles, weapons, targets, objects, even someone with no experience can make a halfway decent map. Along with the fact that both of us know about the "hackers" improving the software, and who have already done an amazing job on editing bipeds.
5. Halo PC had all the same problems if not more. The graphics weren't improved at all, in fact they were made worse. You can't tell that H2v has been improved for the simple reason your looking at a 640 x 480 screen from six feet away on your xbox. If you took the same textures from the xbox version and put those on a 1280 x 1024 monitor while sitting only a few feet away, it would look terrible. Gearboxes netcode is also one of the worst netcodes in PC gaming...ever. H2v improved on everything in the xbox version, just not drastically. Gearbox made everything worse, drastically.
6. The fact that you need to pay to get specific features on Live sucks. However, the fact that you need to pay to do ANYTHING on the xbox version sucks more.
I read it, replied. And I'll post mine, but after, let's just keep it on one forum.
It sounds like you're protecting the game. (fanboy maybe?)
1. Ok, awesome, I'm glad you think that. It's what I was going for.
2. If I paid $230 for my LCD monitor a few years ago, why should I be forced to only use half of the pixels because the developers were lazy?
3. Honestly, Halo 2 on the xbox wasn't the best of games. The vechiles and weapons are incredibly un-balanced. It carries over to the PC version. There's much more bugs than just the quickmatch feature I listed.
4. The editing tool left out many of the shaders and examples that were in the tutorials.
5. You're right, Halo PC did have a lot of problems. But they really didn't need to have AF or AA because half of the video cards couldn't run it at a decent framerate until a year later. (Remember the 9700Pro was the most powerful at Halo's release). Ok, you might be right about if you were comparing textures directly... but even then, they wouldn't look too much better. And if you can't see it in-game, it doesn't matter. Halo 2 Vista's netcode was an improved net code from the xbox version? Hm, maybe, maybe not, I'd like to see some proof. But I didn't mention it in the review, so I don't know what you're getting at. Gerabox made the netcode worse? How? They didn't have anything to start with.
6. I agree
The standards are different on the PC, and tossing in a 3 year old console port in 2007 to promote your new "Games for Windows- LIVE" isn't going to cut it.
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