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Thread: SPv2 Collective Questions & Information Thread

  1. #211
    (Slyr)Bleach/MythicUltra
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    Re: SPv2 Collective Questions & Information Thread

    Do you like the realistic reload?

  2. #212
    Your Average Cannonfodder Archon23's Avatar
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    Re: SPv2 Collective Questions & Information Thread

    I'm just asking thats all. I don't mind it either It's just that I think it would be inconsistent if some guns have it and some don't........

  3. #213
    Senior Member teh lag's Avatar
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    Re: SPv2 Collective Questions & Information Thread

    Quote Originally Posted by Archon23 View Post
    I'm just asking thats all. I don't mind it either It's just that I think it would be inconsistent if some guns have it and some don't........
    I made the SMG like that on the grounds that you can't recover rounds from a caseless weapon, but from other magazines ingame, you possibly could.

  4. #214
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: SPv2 Collective Questions & Information Thread

    How can you not recover rounds from a caseless weapon? The bullets are still individual bullets, and can be loaded into another magazine if desired. The only difference is that the bullets don't have casings to be ejected. The only thing a caseless round can't do that a cased round can do is fire under water.

  5. #215
    "Think Different" Masterz1337's Avatar
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    Re: SPv2 Collective Questions & Information Thread

    The clips are sealed.

  6. #216
    El Durado :/
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    Re: SPv2 Collective Questions & Information Thread

    Still haven't seen you online yet??

  7. #217
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: SPv2 Collective Questions & Information Thread

    Quote Originally Posted by Masterz1337 View Post
    The clips are sealed.
    Did Bungie say that or are you just making that up? The G11 assault rifle fires 4.5mm caseless ammunition, and its magazines are not sealed.

    If you are referring to the ammo packages on the ground being sealed, that doesn't really make much sense, because all of the human ammunition packages are sealed, regardless of whether or not they are cased.

  8. #218
    "Think Different" Masterz1337's Avatar
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    Re: SPv2 Collective Questions & Information Thread

    take a look at the smg clip. It's all closed.

  9. #219
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: SPv2 Collective Questions & Information Thread

    There is a port somewhere on the underside (the side that is closest to the receiver of the SMG) for the bullets to be fed trough. If it isn't present, then you may chalk that one up to laziness on Bungie's (or your team's) part. You can't have a completely closed magazine and expect the bullets to be loaded.

    Unless you can justify your logic, I think the "realistic" reloading of the M7 needs to be fixed.

  10. #220
    BBQ Time! Revord's Avatar
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    Re: SPv2 Collective Questions & Information Thread

    I would tend to agree with Warsaw about the closed magazine issue. There has to be a way for the rounds to be fed into the weapon, hence, impossible for the magazine to be completely closed. However, if you want to go realistic, you could (if the program will let you) make a delay on the rounds reappearing in the inventory.
    Revord

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