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Thread: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

  1. #741
    a bit of the old in-out Roostervier's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by CtrlAltDestroy View Post
    Don't be so sure.
    :awesome:

    I'm sure they will get it done.

  2. #742

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Ummm, This thread is dying and I was wondering, How are you doing with the PB3 maps?

  3. #743

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    number 1
    Quote Originally Posted by AAA View Post
    Ummm, This thread is dying and I was wondering, How are you doing with the PB3 maps?
    number 2
    Quote Originally Posted by AAA View Post
    1. When's an estimated time we can expect a release on pb3?
    number3
    Quote Originally Posted by AAA View Post
    9. What maps are you For Sure going to show in this next pb3 release?
    number 4
    Quote Originally Posted by AAA View Post
    How are the Public Betas coming?

    What maps are you For Sure going to show in this next release?
    I'm positive there are others, but please, stop asking...illkillyou

  4. #744
    Hates Sucky Comp >:( demonmaster3k's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by ShadowSpartan View Post
    Ok guys. So after a month of ChokingVictim and I working our asses off, we have finally got source scripts for the campaign maps and have compiled them for some of the maps. I have been programming and Choking has done a lot of the research. Considering I don't know how to script, without him, I would have been screwed and we would not have the scripts at the moment. So you're probably wondering what this means for the mod? More content will be able to go into the maps. CAD has also been working on getting boarding working so that it can be implemented into the SP portion of the mod. Below is a screenshot of the program, and the credits are also on there. The program will not be released to the public, however, once our SP mod is released, the source scripts for campaign will be released.

    woot this is an epic win for u guyies +rep (if the thing'll let me)

  5. #745
    Senior Member Ralex123's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Take your time, PB3 will come out when they are good and ready. But, I can't wait...

  6. #746

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Small update on script extraction: It's been perfected Every map is now compiling and playing just as it should.

  7. #747
    Your Average Cannonfodder Archon23's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    :awesome:

  8. #748
    El Durado :/
    Join Date
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    So we can expect this very soon

  9. #749
    :O
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)



    This was posted in the CMT forums, but i'm pretty sure this is for zteam's SP mod, right ?

    Oh and good job with solving the scripts problem !

  10. #750
    Senior Member Ralex123's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    I have waited for someone to do boarding, and here it is. Thank you ZTeam.

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