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Thread: Error New

  1. #1
    Senior Member fletcher77's Avatar
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    Error New

    Dose any one no what I did to cause these errors. I have compiled this map about 100 times and just started to get them. this comes when I packaging the file.

    ### ERROR: Bitmap @2545F0C4 invalid mipmap count 16448.
    ### ERROR: Bitmap @2545F138 invalid signature.
    ### ERROR: Bitmap @2545F138 type 128 out of range.
    ### ERROR: Bitmap @2545F138 invalid width 16448.
    ### ERROR: Bitmap @2545F138 invalid height 64.
    ### ERROR: Bitmap @2545F138 invalid mipmap count 16448.
    ### ERROR: Bitmap @2545F1AC invalid signature.
    ### ERROR: Bitmap @2545F1AC type 128 out of range.
    ### ERROR: Bitmap @2545F1AC invalid width 16448.
    ### ERROR: Bitmap @2545F1AC invalid height 64.
    ### ERROR: Bitmap @2545F1AC invalid mipmap count 16448.
    ### ERROR: Bitmap @2545F220 invalid signature.
    ### ERROR: Bitmap @2545F220 type 128 out of range.
    ### ERROR: Bitmap @2545F220 invalid width 16448.
    ### ERROR: Bitmap @2545F220 invalid height 64.
    ### ERROR: Bitmap @2545F220 invalid mipmap count 16448.
    ### ERROR: Bitmap @2545F294 invalid signature.
    ### ERROR: Bitmap @2545F294 type 128 out of range.
    ### ERROR: Bitmap @2545F294 invalid width 16448.
    ### ERROR: Bitmap @2545F294 invalid height 64.
    ### ERROR: Bitmap @2545F294 invalid mipmap count 16448.
    ### ERROR: Bitmap @2545F308 invalid signature.
    ### ERROR: Bitmap @2545F308 type 128 out of range.
    ### ERROR: Bitmap @2545F308 invalid width 16448.
    ### ERROR: Bitmap @2545F308 invalid height 64.
    ### ERROR: Bitmap @2545F308 invalid mipmap count 16448.
    ### ERROR: Bitmap @2545F37C invalid signature.
    ### ERROR: Bitmap @2545F37C type 128 out of range.
    ### ERROR: Bitmap @2545F37C invalid width 16448.
    ### ERROR: Bitmap @2545F37C invalid height 64.
    ### ERROR: Bitmap @2545F37C invalid mipmap count 16448.
    ### ERROR: Bitmap @2545F3F0 invalid signature.
    ### ERROR: Bitmap @2545F3F0 type 128 out of range.
    ### ERROR: Bitmap @2545F3F0 invalid width 16448.
    ### ERROR: Bitmap @2545F3F0 invalid height 64.
    ### ERROR: Bitmap @2545F3F0 invalid mipmap count 16448.
    ### ERROR: Bitmap @2545F464 invalid signature.
    ### ERROR: Bitmap @2545F464 type 128 out of range.
    ### ERROR: Bitmap @2545F464 invalid width 16448.
    ### ERROR: Bitmap @2545F464 invalid height 64.
    ### ERROR: Bitmap @2545F464 invalid mipmap count 16448.
    ### ERROR: Bitmap @2545F4D8 invalid signature.
    ### ERROR: Bitmap @2545F4D8 type 128 out of range.
    ### ERROR: Bitmap @2545F4D8 invalid width 16448.
    ### ERROR: Bitmap @2545F4D8 invalid height 64.
    ### ERROR: Bitmap @2545F4D8 invalid mipmap count 16448.
    ### ERROR: Bitmap @2545F54C invalid signature.
    ### ERROR: Bitmap @2545F54C type 128 out of range.
    ### ERROR: Bitmap @2545F54C invalid width 16448.
    ### ERROR: Bitmap @2545F54C invalid height 64.
    ### ERROR: Bitmap @2545F54C invalid mipmap count 16448.
    ### ERROR: Bitmap @2545F5C0 invalid signature.
    ### ERROR: Bitmap @2545F5C0 type 128 out of range.
    ### ERROR: Bitmap @2545F5C0 invalid width 16448.
    ### ERROR: Bitmap @2545F5C0 invalid height 64.
    ### ERROR: Bitmap @2545F5C0 invalid mipmap count 16448.
    ### ERROR: Bitmap @2545F634 invalid signature.
    ### ERROR: Bitmap @2545F634 type 128 out of range.
    ### ERROR: Bitmap @2545F634 invalid width 16448.
    ### ERROR: Bitmap @2545F634 invalid height 64.
    ### ERROR: Bitmap @2545F634 invalid mipmap count 16448.
    ### ERROR: Bitmap @2545F6A8 invalid signature.
    ### ERROR: Bitmap @2545F6A8 type 128 out of range.
    ### ERROR: Bitmap @2545F6A8 invalid width 16448.
    ### ERROR: Bitmap @2545F6A8 invalid height 64.
    ### ERROR: Bitmap @2545F6A8 invalid mipmap count 16448.
    ### ERROR: Bitmap @2545F71C invalid signature.
    ### ERROR: Bitmap @2545F71C type 128 out of range.
    ### ERROR: Bitmap @2545F71C invalid width 16448.
    ### ERROR: Bitmap @2545F71C invalid height 64.
    ### ERROR: Bitmap @2545F71C invalid mipmap count 16448.
    ### ERROR: Bitmap @2545F790 invalid signature.
    ### ERROR: Bitmap @2545F790 type 128 out of range.
    ### ERROR: Bitmap @2545F790 invalid width 16448.
    ### ERROR: Bitmap @2545F790 invalid height 64.
    ### ERROR: Bitmap @2545F790 invalid mipmap count 16448.
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  2. #2
    Kid in the Hall Kornman00's Avatar
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    Re: Error New

    Yeah, someone how your bitmap tag gets fucked up on load, or either the tag itself is fucked up.

    Either way, you're fucked
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  3. #3

    Re: Error New

    Uh.... yeah those tags are fucked up. Nothing should have a width that long. Try recompiling them from bitmaps.
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  4. #4
    Senior Member et_cg's Avatar
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    Re: Error New

    Try to import your images again to bitmap tags. And then create your shaders again.

    I've never had this error before, but if I had it, I would surely start over again.
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  5. #5
    Senior Member fletcher77's Avatar
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    Re: Error New


    If I run the compile with light map it looks like this. if I just compile the image it is fine, it just dose not have shadows
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  6. #6
    Senior Member fletcher77's Avatar
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    Re: Error New

    I tell you there is nothing like trying to figure out when it when wrong.
    If I get rid of all my instanced geometry and run it with light maps it dose not have the problem. Now I am adding the instanced geometry piece by piece and then run lighting to see where the problem started. This should only take me about 10 years.
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  7. #7
    Senior Member et_cg's Avatar
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    Re: Error New

    Quote Originally Posted by fletcher77 View Post
    I tell you there is nothing like trying to figure out when it when wrong.
    If I get rid of all my instanced geometry and run it with light maps it dose not have the problem. Now I am adding the instanced geometry piece by piece and then run lighting to see where the problem started. This should only take me about 10 years.
    Host your tag and data files somewhere and I'll be glad to take a look at it for you.
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  8. #8
    Senior Member fletcher77's Avatar
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    Re: Error New

    Quote Originally Posted by et_cg View Post
    Host your tag and data files somewhere and I'll be glad to take a look at it for you.
    you want to see all the tag files because its like 1.2 gigs of info
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  9. #9
    Senior Member et_cg's Avatar
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    Re: Error New

    Quote Originally Posted by fletcher77 View Post
    you want to see all the tag files because its like 1.2 gigs of info
    No, just your level's tags and data. I doubt you've created 1.2 gigs of data/tags for just your level.

    Make sure if you rar it to structure it by the folder hirearchy that they have been structured in under your map editors directory.
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  10. #10
    Senior Member fletcher77's Avatar
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    Re: Error New

    I always get this warning when compiling bitmaps. They always worked but I want to know why they get it.
    ### tree21.tif
    ### WARNING compressed bitmap width not multiple of 4
    ### WARNING compressed bitmap width not multiple of 4
    ### WARNING compressed bitmap height not multiple of 4
    ### WARNING compressed bitmap height not multiple of 4
    bitmap created: #1024x#2048, compressed with color-key transparency, 1365K-bytes

    So I recompiled my bitmaps and the problem still comes up. It will not load the true color bitmap tag properly. But its buggy because it seems like the instanced geometry has something to do with it.
    Last edited by fletcher77; July 27th, 2007 at 03:03 PM.
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