My reasoning for the levelroot, was because SuperSunny had suggested it to somebody before...
Here's a quote...
I'm going to go ahead and try moving it outside of the level... but to be honest, I don't see how it could just affect lightmaps. *tests*Originally Posted by SuperSunny
For now, the map works with my other map's lightmaps (fin), and packages correctly, so it's in-game.
Doesn't need any portals either (runs smooth as a babys bottom), though I'll add them later.








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