Yea just wondering if anyone has figuired out how to make things like conveyer belts that you can stand on and they will move you like on elongation.
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Conveyor
Geometry which will have a surface coordinate system and velocity
This is the symbol you need to pull off the conveyor. As for a shader, you would just use any normal bump_env shader if you want to get that type of look for it.
Then in your scenario_structure_bsp tag edit it's properties there, for it's direction/speed I do believe. And then you'll have a conveyor. It will animate the texture, too.
Last edited by Bastinka; August 5th, 2007 at 01:49 PM.
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