I have an update for you guys, but it's information only; no pictures. Sorry, don't boo me off the stage just yet. I've been trying another method of getting my sky ingame, where I use jahrain's gbxmodel upgrader and get some shifty anonymous street people to edit a few scenery related tags to reference the new render_model with their secret programs. This works alright except that jahrain's app messes up my UV's and makes the sky look like it has a seam. It cuts off about 1/6th of the texture's width at the original place where the two edges of my texture meet. I've PM'd jahrain about the problem, maybe he can help. Until then, I think I'll work on other projects.
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