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Thread: Some Quick Questions...

  1. #11
    Senior Member teh lag's Avatar
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    Re: Some Quick Questions...

    Quote Originally Posted by Jay2645 View Post
    Mind the double post, but I'm just going to replace it with the original.
    Also, how did CMT fix the "Missing String" errors?
    Our particular case was caused by HEK+ protection - it invalidated strings in the cache file. Unless you're doing hek+ protection, any problem you have with them is caused by an invalid reference in a weapon/powerup/vehicle/etc. You can open string lists in Steelix's editor (found at halomaps somewhere) to get the correct indexes, and add your own strings as well.
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  2. #12
    The Cake is a Lie. Jay2645's Avatar
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    Re: Some Quick Questions...

    My map is unprotected, and yet I still get these "Press "E" to activate *Missing String* errors.
    Oh, and Sapien has begun hating me for some reason. I messed with some bitmaps and shaders, forgot to compress them with Explicit Alpha, so EVERYTHING that could go wrong in Sapien did at once, I used HEK+ to revert back to an older one, and now I get this with every map:
    Code:
    08.26.07 18:08:57  sapien pc 01.00.00.0609 ----------------------------------------------
    08.26.07 18:08:57  reference function: _write_to_error_file
    08.26.07 18:08:57  reference address: 401b13
    08.26.07 18:08:57  Couldn't read map file './sapienbeta.map'
    08.26.07 18:08:57  CreateDevice succeeded with refresh rate = 0
    08.26.07 18:08:58  Increasing sound decompression buffer size to 1048576 bytes
    08.26.07 18:10:23  local player 0, weapon (0x0), deleted unexpectedly
    08.26.07 18:10:24  EAX: 0x063907BC
    08.26.07 18:10:24  EBX: 0x0C40BD01
    08.26.07 18:10:24  ECX: 0xE28A001B
    08.26.07 18:10:24  EDX: 0x000018D8
    08.26.07 18:10:24  EDI: 0x0013BCA8
    08.26.07 18:10:24  ESI: 0x00000000
    08.26.07 18:10:24  EBP: 0x0013BB80
    08.26.07 18:10:24  ESP: 0x0013BB70
    08.26.07 18:10:24  EIP: 0x7C90EB94, C3 8D A4 24 ?????
    08.26.07 18:10:24  EXCEPTION halt in \halopc\haloce\source\physics\physics.c,#390: <no reason given>
    I always keep a fresh set of tags handy, but in this case they aren't working.
    Stupid HEK+.
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  3. #13
    Video Editor Gamerkd16's Avatar
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    Re: Some Quick Questions...

    Quote Originally Posted by Jay2645 View Post
    My map is unprotected, and yet I still get these "Press "E" to activate *Missing String* errors.
    Oh, and Sapien has begun hating me for some reason. I messed with some bitmaps and shaders, forgot to compress them with Explicit Alpha, so EVERYTHING that could go wrong in Sapien did at once, I used HEK+ to revert back to an older one, and now I get this with every map:
    Code:
    08.26.07 18:08:57  sapien pc 01.00.00.0609 ----------------------------------------------
    08.26.07 18:08:57  reference function: _write_to_error_file
    08.26.07 18:08:57  reference address: 401b13
    08.26.07 18:08:57  Couldn't read map file './sapienbeta.map'
    08.26.07 18:08:57  CreateDevice succeeded with refresh rate = 0
    08.26.07 18:08:58  Increasing sound decompression buffer size to 1048576 bytes
    08.26.07 18:10:23  local player 0, weapon (0x0), deleted unexpectedly
    08.26.07 18:10:24  EAX: 0x063907BC
    08.26.07 18:10:24  EBX: 0x0C40BD01
    08.26.07 18:10:24  ECX: 0xE28A001B
    08.26.07 18:10:24  EDX: 0x000018D8
    08.26.07 18:10:24  EDI: 0x0013BCA8
    08.26.07 18:10:24  ESI: 0x00000000
    08.26.07 18:10:24  EBP: 0x0013BB80
    08.26.07 18:10:24  ESP: 0x0013BB70
    08.26.07 18:10:24  EIP: 0x7C90EB94, C3 8D A4 24 ?????
    08.26.07 18:10:24  EXCEPTION halt in \halopc\haloce\source\physics\physics.c,#390: <no reason given>
    I always keep a fresh set of tags handy, but in this case they aren't working.
    Stupid HEK+.
    You might have to remake those strings using a string editor.
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  4. #14
    The Cake is a Lie. Jay2645's Avatar
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    Re: Some Quick Questions...

    OK, I suppose you guys deserve a little treat for attempting to help me out as best you can. Here's some videos, so you can see what the bugs are, and tell me how to fix them.
    Beta 3 is the latest beta.
    Beta 2:
    http://files.filefront.com/B30wmv/;8.../fileinfo.html
    Beta 3:
    http://files.filefront.com/B30+Beta+.../fileinfo.html
    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.
    If I can get past the whole Sapien thing, I can make a beta 4, but I can't, since Sapien hates me.
    Last edited by Jay2645; August 27th, 2007 at 02:28 AM.
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  5. #15
    Video Editor Gamerkd16's Avatar
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    Re: Some Quick Questions...

    Yay, movie time. Sapien hates everyone.

    And I think your Pelican is sinking underwater. You can change those pickup icons too. TheGhost made a tutorial for this, it's online somewhere. But yea I'm liking the custom weapons. They're cool.

    Also, Blow me Away is SO overused. Please use different songs.
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  6. #16
    The Cake is a Lie. Jay2645's Avatar
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    Re: Some Quick Questions...

    Cliche and overused, yes. It was the only song I could find that suited it at the time.
    Also, I know how to make custom pickup icons, I'm just too lazy to make them again after replacing them with the default tags.
    I suppose I COULD rip them from Archive...
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  7. #17
    Video Editor Gamerkd16's Avatar
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    Re: Some Quick Questions...

    So what exactly are you making here, a custom campaign?

    Yea, with Halo usually any rock song will do. At least it works for me.
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  8. #18
    The Cake is a Lie. Jay2645's Avatar
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    Re: Some Quick Questions...

    Well, with any luck, yes, but it's not going so well for me, since about half the levels are now "EXCEPTION_ACCESS_VIOLATION" errors, and the other half are EXCEPTION halt in \halopc\haloce\source\physics\physics.c,#390: <no reason given> errors. I THINK it may be something to do with the Pelican Tag, but I'm not sure. I know it's something screwy with my physics, and it's not a default tag, or else replacing all of the standard tags would fix my problem.

    Fixed it! It was the Covie Dropship.
    Last edited by Jay2645; August 27th, 2007 at 01:48 AM.
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  9. #19
    Video Editor Gamerkd16's Avatar
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    Re: Some Quick Questions...

    Oh really. So what does that mean? Beta 4 is done? Lotta betas...
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  10. #20
    The Cake is a Lie. Jay2645's Avatar
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    Re: Some Quick Questions...

    Nah, Beta 4 still isn't done, Sapien is being gay on and off.
    It's more of Build 4, but still. A lot of changes are going into effect, mainly some stuff to make the Camo Hunters harder to fight, and the Shielded Hunters easier to fight.

    Oh, and some bios of the enemies you will encounter:

    Covenant:
    Special Ops Hunter:
    Normally sent on Search-and-destroy missions, these guys are walking tanks. With impenetrable black armor and the strongest Covenant Shielding systems, only the strongest Hunters can don these massive suits. On their arm is the strongest version of the Covenant fuel rod, the Anti-Aircraft "Scream" Fuel Rod Cannon. Despite it's name, this fuel rod doesn't home; instead, it is 10 times as powerful as a normal fuel rod blast, and the Hunters in the Special Ops Armor can track and lead with 97&#37; accuracy, giving them the capability of bringing down aircraft in 1 or 2 hits.

    Assassin Hunter:
    Sent on missions where stealth is a must, these Hunters are silent as the grave, managing to make no noise whatsoever when they pass. They don white armor and the same active camouflage technology the Elites do. They are normally found with or near camouflaged Elites, so be on your toes.
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