Quote Originally Posted by Ð4ÑØ * View Post
huh? Base textures or diffuse are meant to be basic colour maps. "Most" of the work (usually with weapons, because they're basic materials) is in the specular and bump maps...Plus I've gone off all the references I've found and I can't see much more colour variation in the BR as it is.

I'd say more like 50 percent, really.
osnap, im wrong and everything i know is wrong thanks to what you said

Quote Originally Posted by Xegrot View Post
@Ð4ÑØ: Send that awesome BR handle to Bungie. :O Pure awesome.
modeled by me D:<