Page 61 of 247 FirstFirst ... 11 51 59 60 61 62 63 71 111 161 ... LastLast
Results 601 to 610 of 2470

Thread: offtopic Gallery Thread

  1. #601
    I R Serious Texra DaneO'Roo's Avatar
    Join Date
    Sep 2006
    Location
    Australia
    Posts
    3,876

    Re: offtopic Gallery Thread

    Or not. I'm leaning to something more like the Bio Rifle from UT. If the charged shot hits someone, instant death, but if it misses, it lands everywhere around where ever it hit and then explodes if people are near in a big nice green-blue (teal/aqua) flame.
    Last edited by DaneO'Roo; September 3rd, 2007 at 06:46 AM.

  2. #602
    +rep to cure coronavirus n00b1n8R's Avatar
    Join Date
    Oct 2006
    Location
    Australia
    Posts
    13,213

    Re: offtopic Gallery Thread

    Quote Originally Posted by n00b1n8R View Post
    I don't think the CE engine could do the proximity activated explosions your describing though :/
    .

  3. #603
    I R Serious Texra DaneO'Roo's Avatar
    Join Date
    Sep 2006
    Location
    Australia
    Posts
    3,876

    Re: offtopic Gallery Thread

    Or yes it can. If you played any of our campaign betas, you'd know

  4. #604
    a bit of the old in-out Roostervier's Avatar
    Join Date
    Jan 2007
    Posts
    3,379

    Re: offtopic Gallery Thread

    Quote Originally Posted by Ð4ÑØ * View Post
    Yeah, but just like everything else in max, they've unnecessarily complicated it.

    Maya does the exact same things as max, plus more, and faster and easier. Applying materials is just a right click > apply material > selection of shader type (blinn phong etc) and then you can change the id or name of it. Listed conveniently and easily underneath the shaders properties are diffuse, bump mapping, specular, ambience and what not. What you want, when you want it. No screwing around with 5 different buttons, or big lists and the need of hotkeys.

    Take Jahrain for example. He's a dam good modeller, artist etc. As far as I know, his knowledge in max equals that of his knowledge in maya. Now why on earth does he prefer to use maya for modelling if he's just as good at max?

    Don't get me wrong, I love Maya. I use it a lot more often than max now a days. He had posted that max hadn't had a cut tool when I posted that speed work in Maya video, so I was making sure he knew there was one.

    Also, it looks uber high poly. Maybe it is just the smoothing though. Oh yeah, that's just one more thing about Maya that is :awesome:. It's smoothing system is a lot better than max's smoothing. Anyway, it looks okay, I don't see any major faults, just somethings you changed in the model that weren't in the concept.

  5. #605
    Banned
    Join Date
    Sep 2006
    Posts
    2,051

    Re: offtopic Gallery Thread

    i prefer max over maya because it's BETTER :awesome:

    also, WOT? max's smoothing is way betterer.
    you just need to know how stuff workd. i love the fct you can just assign smoothing IDs, instead of going to each edge, and setting to to soft/hard.
    i can see why people might feel that's easyer, but thats just because they cant remember what numbers they put on surfaces dur.

    also, max is more customizable, and automatically updates in texture changes. i remember doing some scene in maya, and everytime i updated a texture i hat to reload that texture manually. i went mad.
    Last edited by Tweek; September 3rd, 2007 at 11:51 AM.

  6. #606
    Shit. Mass's Avatar
    Join Date
    Jul 2007
    Location
    Chicago
    Posts
    1,790

    Re: offtopic Gallery Thread

    oh yeah, like how everytime you save a new copy of the texture all you have to do is move the camera and it will change? Yeah thats nice, I didn't know you couldn't do that in maya. That would bug the shit outta me trying to fit a texture and having to reload everytime.

  7. #607
    This avatar size is... LlamaMaster's Avatar
    Join Date
    Oct 2006
    Posts
    2,727

    Re: offtopic Gallery Thread

    Even if you can't see it, believe me it sucks.


  8. #608
    I LOVE mint tea! Bad Waffle's Avatar
    Join Date
    Sep 2006
    Location
    In my house, duh
    Posts
    2,285

    Re: offtopic Gallery Thread

    llama, it looks like a party item.

    Warning, LOLHEUG PICS BELOW! warning, WORK IN PROGRESS! 40% COMPLETE.







  9. #609
    Intellektueller Bastinka's Avatar
    Join Date
    Feb 2007
    Location
    Berlin, Deutschland
    Posts
    2,643

    Re: offtopic Gallery Thread

    That reminds me of tweeks models, WoL

  10. #610
    This avatar size is... LlamaMaster's Avatar
    Join Date
    Oct 2006
    Posts
    2,727

    Re: offtopic Gallery Thread

    Quote Originally Posted by Wave of Lag View Post
    llama, it looks like a party item.
    Lol yah, but it really isn't.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •