Quote Originally Posted by Vicky View Post
One question: why would you want to simulate key-pressing?
I am currently working on an app that will auto-butterfly and auto-rocket-sword-cancel
Quote Originally Posted by Patrickssj6 View Post
System.Threat.Threating.Sleep(100)

If you let the program sleep for a few milliseconds the send key function works way better
I think you mean System.Thread.Threading.Sleep(number_of_millisecon ds);

but i have a question, what does this do? I know it stops the program from what ever its doing, but does this mean that if i use it after the SendKeys.Send() function, it will hold down the key longer before letting go?
Quote Originally Posted by Prey View Post
there is a much more effective way of sending lots of the same letter: "SendKeys.SendWait("f 100");"..with the number representing the number of repeats.
I found no difference using the SendKeys.SendWait() function

btw, you forgot the brackets...its supposed to be SendKeys.Send("{f 100}");

Quote Originally Posted by Kornman00 View Post
fucking system threats....
LOL