Red base is too secluded back there. It actually needs to be assaultable. The whole left and lower portions of the map are just long boring paths. Just straight narrow paths from A to B. There's a huge lack of visibilty in the map, meaning the combat will be diluted. Also, is the layout just two-dimensional? Is the ground flat or is there a lot of hills and vertical combat? A flat level isn't that interesting. What purpose does that path in the center serve anyway? It seems rather pointless.