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Thread: Unreal Tournament 3 System Specs -- You may need to read them twice.

  1. #41
    I R Serious Texra DaneO'Roo's Avatar
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    Re: Unreal Tournament 3 System Specs -- You may need to read them twice.

    How will a 128mb 6600GT fair do you reckon?
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  2. #42
    A Loose Screw Phopojijo's Avatar
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    Re: Unreal Tournament 3 System Specs -- You may need to read them twice.

    Lowish but a decent low.
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  3. #43
    Splendid! ExAm's Avatar
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    Re: Unreal Tournament 3 System Specs -- You may need to read them twice.

    Quote Originally Posted by Phopojijo View Post
    Minimum System Requirements

    * Windows XP SP2 or Windows Vista
    * 2.0+ GHZ Single Core Processor
    * 512 Mbytes of System RAM
    * NVIDIA 6200+ or ATI Radeon 9600+ Video Card
    * 8 GB of Free Hard Drive Space

    Recommended System Requirements

    * 2.4+ GHZ Dual Core Processor
    * 1 GBytes of System RAM
    * NVIDIA 7800GTX+ or ATI x1300+ Video Card (<--- probably a typo... X1800 most likely)
    * 8 GB of Free Hard Drive Space

    I knew Epic was *really* good at optimization. But damn that's near Battlefield 2's minimum.

    Sure "recommended" is probably "medium" -- but "medium" is what people were playing at ComicCon and it still turned heads.

    If that's true and plays decently at those specifications... its a testament to how unoptimized some people make their games.

    http://www.beyondunreal.com/staff/ha..._E32007_04.jpg
    http://www.beyondunreal.com/staff/ha..._E32007_03.jpg
    http://www.beyondunreal.com/main/ut2.../ut2007_43.jpg
    http://www.beyondunreal.com/staff/ha..._E32007_14.jpg
    http://www.beyondunreal.com/staff/ha..._E32007_10.jpg

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    Now if only Hired Gun did that for Halo 2 Vista.
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  4. #44
    Senior Member 343guiltymc's Avatar
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    Re: Unreal Tournament 3 System Specs -- You may need to read them twice.

    Quote Originally Posted by ExAm View Post
    Now if only Hired Gun did that for Halo 2 Vista.
    Impossible, we're talking about 13 people who work at a small section of MS's janitor closet with the word Hired gun taped on the door.
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  5. #45
    A Loose Screw Phopojijo's Avatar
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    Re: Unreal Tournament 3 System Specs -- You may need to read them twice.

    Quote Originally Posted by 343guiltymc View Post
    Impossible, we're talking about 13 people who work at a small section of MS's janitor closet with the word Hired gun taped on the door.
    And Epic's running on a staff of 70 attempting to simultaneously create Gears of War and Unreal Tournament 3, along with maintain support for their licensees with UnrealEngine3 updates and help.

    Sure Epic has outsourcing divisions, contract hires, essentially the best staff in the industry, and the ability to delay as many times as they wish versus Hired Gun who was probably given a near-impossible deadline to face for a staff less than the size of even Epic.

    But to those who believe that Epic Games is a mammoth is a gross overstatement. Bungie themselves probably double Epic's western employees. Sure Epic could grow to the size of a continent -- but they much prefer just having a small studio with an industry-dominating staff and the ability to say "Uhm, it'll take us an extra 8 months; we wanted to add a single player element, check back then".

    The probably could have modified an external engine like Renderware to work properly for the PC easier than they could have modified HaloEngine to be optimized on the PC -- but they probably didn't have time for neither.
    Last edited by Phopojijo; October 9th, 2007 at 04:32 PM.
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  6. #46

    Re: Unreal Tournament 3 System Specs -- You may need to read them twice.

    So in other words, UT3 is still going to own .
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