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Thread: Zero Time to Spectacle

  1. #11
    chillin like a villan
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    Re: Zero Time to Spectacle

    Meh played it, i like 2k4 better
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  2. #12

    Re: Zero Time to Spectacle

    Quote Originally Posted by TheGhost View Post
    I'll upload it locally for people on this forum once it's done.
    Awesome... thank you. Every mirror on every site is full :|
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  3. #13
    Amit's Avatar
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    Re: Zero Time to Spectacle

    Haha, Waiting in line everyone? I bought that $1 one month mercury membership from FileShack a long time ago and i still have the mercury membership! haha i got super fast speeds and no wait times, all it cost me was $1 US and it's been working for more than 6 months.

    Wait, fuck UT3, the COD4:MC demo is up.
    Last edited by Amit; October 12th, 2007 at 04:56 PM.
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  4. #14
    The One and Only TheGhost's Avatar
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    Re: Zero Time to Spectacle

    Oh, I just realized I've almost used up my monthly bandwidth cap here at school. Sorry. You should all download it though, I enjoyed it.
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  5. #15
    creepin' Xetsuei's Avatar
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    Re: Zero Time to Spectacle

    Waiting in line currently. D:
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  6. #16
    this is a custom user tit
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    Re: Zero Time to Spectacle

    Downloading it now @ 250kb/s average, CoD4 is going at near 600kb/s though. I want UT3 first though.
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  7. #17
    chillin like a villan
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    Re: Zero Time to Spectacle

    too me it seems like visually gears of war-esque - but with definately toned down visuals looks better in the previous screenshots IMO, i can understand why they would be toned down because of the scale but i dunno mayber im crazy but i dont think its a big jump campared to 2004
    and as far as i can remember you could jump higher in 2k4 which makes double jumping in unreal 3 kind of unsatisfying.The new scorpian weapon is kinda lame compared to the original like they just strappped a flack cannon to it and the blades look weird coming out of the front,aswell the manta seemed to boost alot higher before i miss flying halfway across the map in a single bound
    Last edited by X3RO SHIF7; October 12th, 2007 at 06:26 PM.
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  8. #18
    this is a custom user tit
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    Re: Zero Time to Spectacle

    Just got done playing around a bit. It was pretty fun.

    Graphics were great though, all maxed out @ 1680x1050 w/ 2xAA 16xAF it looked great, ran smoothly too. Wanted to get a few screen shots but I couldn't, didn't want to risk ALT+TAB'ing and starting fraps and don't know the in game (if there is one) screen shot hotkey.
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  9. #19
    Amit's Avatar
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    Re: Zero Time to Spectacle

    Quote Originally Posted by Atty View Post
    Just got done playing around a bit. It was pretty fun.

    Graphics were great though, all maxed out @ 1680x1050 w/ 2xAA 16xAF it looked great, ran smoothly too. Wanted to get a few screen shots but I couldn't, didn't want to risk ALT+TAB'ing and starting fraps and don't know the in game (if there is one) screen shot hotkey.
    Where's the risk in that?
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  10. #20
    Kid in the Hall Kornman00's Avatar
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    Re: Zero Time to Spectacle

    http://www.fileplanet.com/promotions...landing_bg.jpg

    Is it just me or does that weapon look like the missile pod from h3?
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