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Thread: ATTN: We liek mudkips

  1. #101
    Conversation Terrorist Pyong Kawaguchi's Avatar
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    Re: sup

    Quote Originally Posted by Choking Victim View Post
    please read the original post before jumping to conclusions.



    thank you
    it didnt say anything about the sword
    but i hope it does
    i guess i didnt see that ... or i didnt connect it to the sword thought..
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  2. #102
    Senior Member ICEE's Avatar
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    Re: sup

    dude, you comment on the sword which is nowhere even on this thread? of course its been considered. an animator is NEVER satisfied with his own work, im sure most weapons will probably be changed...
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  3. #103
    -barely sane- nooBBooze's Avatar
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    Re: sup

    Epic work for a three-man team. allow me one question pls: did you guys dismiss the AR?
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  4. #104
    Senior Member ICEE's Avatar
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    Re: sup

    probably, i think they only do halo 2 weapons. seems a little out of date to me but then again, this is halo 1 we're talking about. if your going to mod h1 your pretty much as out of date as it gets. unless your modding pacman or something.
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  5. #105
    Taiko Drums = Win
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    Re: sup

    lolwut?


    http://www.youtube.com/user/CtrlAltDestr0y

    (everything except SL)
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  6. #106

    Re: sup

    Quote Originally Posted by nooBBooze View Post
    Epic work for a three-man team. allow me one question pls: did you guys dismiss the AR?
    Our first and second issue (and soon third) MP maps were H2-content only; our SP won't be limited to just H2 content (although it is the majority). In fact, there's still tons we haven't showed to the public yet.
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  7. #107
    El Durado :/
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    Re: sup

    Now why didn't you guys think about making the campaign for Halo 2 for Custom Edition. I know some people are in early stages of it at halomaps.org but you guys would to good on it with all your scripts.
    I just want to know if you guys ever thought if it or had reasons for not doing it. (and please don't say that h2v is out because it sucks)
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  8. #108
    Sarcastic Bitch
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    Re: sup

    Quote Originally Posted by supersniper View Post
    Now why didn't you guys think about making the campaign for Halo 2 for Custom Edition. I know some people are in early stages of it at halomaps.org but you guys would to good on it with all your scripts.
    I just want to know if you guys ever thought if it or had reasons for not doing it. (and please don't say that h2v is out because it sucks)
    The mod has been in the works since February 2005, as CAD said in the first post. And that is just MP, and a revamp of the current Halo 1 campaign. How long do you think it would take someone to port a whole campaign over? A long time. And there are engine limitations that would make it very difficult. So its not going to happen.
    Last edited by ShadowSpartan; October 20th, 2007 at 02:17 PM.
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  9. #109
    Conversation Terrorist Pyong Kawaguchi's Avatar
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    Re: sup

    letalon cutscenes...
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  10. #110
    Senior Member ICEE's Avatar
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    Re: sup

    Quote Originally Posted by CtrlAltDestroy View Post
    Our first and second issue (and soon third) MP maps were H2-content only; our SP won't be limited to just H2 content (although it is the majority). In fact, there's still tons we haven't showed to the public yet.

    and that is why zmt has outlasted cmt.
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